using System; using ETModel; namespace ETHotfix { [MessageHandler(AppType.Location)] public class ObjectUnLockRequestHandler : AMRpcHandler { protected override async ETTask Run(Session session, ObjectUnLockRequest request, ObjectUnLockResponse response, Action reply) { Game.Scene.GetComponent().UnLockAndUpdate(request.Key, request.OldInstanceId, request.InstanceId); reply(); await ETTask.CompletedTask; } } }