using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel.Composition; using System.Globalization; using System.Threading.Tasks; using System.Windows; using BossClient; using BossCommand; using DataCenter; using BossBase; using Microsoft.Practices.Prism.Events; using Microsoft.Practices.Prism.ViewModel; namespace Modules.Robot { [Export(contractType: typeof (RobotViewModel)), PartCreationPolicy(creationPolicy: CreationPolicy.Shared)] internal sealed class RobotViewModel: NotificationObject, IDisposable { private string errorInfo = ""; private int findTypeIndex; private string account = ""; private string findType = "egametang@163.com"; private string name = ""; private string guid = ""; private bool isGMEnable; private Visibility dockPanelVisiable = Visibility.Hidden; private readonly BossClient.BossClient bossClient = new BossClient.BossClient(); private readonly ObservableCollection serverInfos = new ObservableCollection(); private DataCenterEntities entities = new DataCenterEntities(); private IMessageChannel iMessageChannel; public DataCenterEntities Entities { get { return this.entities; } set { this.entities = value; } } public IMessageChannel IMessageChannel { get { return this.iMessageChannel; } set { this.iMessageChannel = value; } } public int FindTypeIndex { get { return this.findTypeIndex; } set { if (this.findTypeIndex == value) { return; } this.findTypeIndex = value; this.RaisePropertyChanged("FindTypeIndex"); } } public string FindType { get { return this.findType; } set { if (this.findType == value) { return; } this.findType = value; this.RaisePropertyChanged("FindType"); } } public Visibility DockPanelVisiable { get { return this.dockPanelVisiable; } set { if (this.dockPanelVisiable == value) { return; } this.dockPanelVisiable = value; this.RaisePropertyChanged("DockPanelVisiable"); } } public ObservableCollection ServerInfos { get { return this.serverInfos; } } public string Account { get { return this.account; } set { if (this.account == value) { return; } this.account = value; this.RaisePropertyChanged("Account"); } } public string Name { get { return this.name; } set { if (this.name == value) { return; } this.name = value; this.RaisePropertyChanged("Name"); } } public string Guid { get { return this.guid; } set { if (this.guid == value) { return; } this.guid = value; this.RaisePropertyChanged("Guid"); } } public string ErrorInfo { get { return this.errorInfo; } set { if (this.errorInfo == value) { return; } this.errorInfo = value; this.RaisePropertyChanged("ErrorInfo"); } } public bool IsGMEnable { get { return this.isGMEnable; } set { if (this.isGMEnable == value) { return; } this.isGMEnable = value; this.RaisePropertyChanged("IsGMEnable"); } } [ImportingConstructor] public RobotViewModel(IEventAggregator eventAggregator) { eventAggregator.GetEvent().Subscribe(this.OnLoginOK); } ~RobotViewModel() { this.Disposing(false); } public void Dispose() { this.Disposing(true); GC.SuppressFinalize(this); } private void Disposing(bool disposing) { this.entities.Dispose(); this.bossClient.Dispose(); } public void OnLoginOK(IMessageChannel messageChannel) { this.DockPanelVisiable = Visibility.Visible; this.IMessageChannel = messageChannel; } public async void Servers() { ABossCommand bossCommand = new BCServerInfo(this.IMessageChannel, this.Entities); var result = await bossCommand.DoAsync(); var smsgBossServersInfo = result as SMSG_Boss_ServersInfo; if (smsgBossServersInfo == null) { this.ErrorInfo = "查询服务器失败!"; return; } this.ServerInfos.Clear(); foreach (var nm in smsgBossServersInfo.Name) { this.ServerInfos.Add(new ServerViewModel { Name = nm }); } this.ErrorInfo = "查询服务器成功!"; } public void Reload() { ABossCommand bossCommand = new BCReloadWorld(this.IMessageChannel, this.Entities); bossCommand.Do(); } public void FindPlayer() { ABossCommand bossCommand = new BCFindPlayer(this.IMessageChannel, this.Entities) { FindTypeIndex = this.FindTypeIndex, FindType = this.FindType }; var result = bossCommand.Do() as t_character; if (result == null) { this.ErrorInfo = "查询失败"; return; } this.Account = result.account; this.Name = result.character_name; this.Guid = result.character_guid.ToString(CultureInfo.InvariantCulture); this.IsGMEnable = true; this.ErrorInfo = "查询成功"; } public async void ForbiddenBuy() { if (this.Guid == "") { this.ErrorInfo = "请先指定玩家"; return; } ABossCommand bossCommand = new BCForbiddenBuy(this.IMessageChannel, this.Entities) { Guid = this.Guid }; var result = await bossCommand.DoAsync(); var errorCode = (int)result; if (errorCode == ErrorCode.RESPONSE_SUCCESS) { this.ErrorInfo = "禁止交易成功"; return; } this.ErrorInfo = string.Format("禁止交易失败, error code: {0}", errorCode); } public async void AllowBuy() { if (this.Guid == "") { this.ErrorInfo = "请先指定玩家"; return; } ABossCommand bossCommand = new BCAllowBuy(this.IMessageChannel, this.Entities) { Guid = this.Guid }; var result = await bossCommand.DoAsync(); var errorCode = (int) result; if (errorCode == ErrorCode.RESPONSE_SUCCESS) { this.ErrorInfo = "允许交易成功"; return; } this.ErrorInfo = errorCode.ToString(); } } }