using System;
using System.Collections.Generic;
using System.Net;
using System.Threading.Tasks;
namespace ETModel
{
public enum LockStatus
{
LockedNot,
LockRequesting,
Locked,
}
///
/// 分布式锁组件,Unit对象可能在不同进程上有镜像,访问该对象的时候需要对他加锁
///
public class LockComponent: Component
{
public LockStatus status = LockStatus.LockedNot;
public IPEndPoint address;
public int lockCount;
public readonly Queue> queue = new Queue>();
}
}