//------------------------------------------------------------------------------ // // 此代码是根据模板生成的。 // // 手动更改此文件可能会导致应用程序中发生异常行为。 // 如果重新生成代码,则将覆盖对此文件的手动更改。 // //------------------------------------------------------------------------------ namespace Modules.Robot { using System; using System.Data.Entity; using System.Data.Entity.Infrastructure; public partial class DataCenterEntities : DbContext { public DataCenterEntities() : base("name=DataCenterEntities") { } protected override void OnModelCreating(DbModelBuilder modelBuilder) { throw new UnintentionalCodeFirstException(); } public DbSet t_account { get; set; } public DbSet t_account_active_code { get; set; } public DbSet t_account_login_auth_response_cookie { get; set; } public DbSet t_account_tutorial_status_info { get; set; } public DbSet t_active_code { get; set; } public DbSet t_attribute { get; set; } public DbSet t_auction_item { get; set; } public DbSet t_available_map { get; set; } public DbSet t_battle_gameover_statistic { get; set; } public DbSet t_battle_kill_detail { get; set; } public DbSet t_battle_summary { get; set; } public DbSet t_beginner_group_config { get; set; } public DbSet t_beginner_group_cong { get; set; } public DbSet t_beginner_group_event { get; set; } public DbSet t_celebration_reward { get; set; } public DbSet t_challenge_activity { get; set; } public DbSet t_challenge_activity_schedule { get; set; } public DbSet t_challenge_character_elect_hero { get; set; } public DbSet t_challenge_elect_hero_stat { get; set; } public DbSet t_challenge_exp_buff { get; set; } public DbSet t_challenge_game_player { get; set; } public DbSet t_challenge_guess_game_over { get; set; } public DbSet t_challenge_guess_reward { get; set; } public DbSet t_challenge_kfz_hero { get; set; } public DbSet t_challenge_statue_info { get; set; } public DbSet t_challenge_task_reward { get; set; } public DbSet t_character { get; set; } public DbSet t_character_achievement { get; set; } public DbSet t_character_appearance { get; set; } public DbSet t_character_assets { get; set; } public DbSet t_character_default_fighting_options { get; set; } public DbSet t_character_info { get; set; } public DbSet t_character_item { get; set; } public DbSet t_character_options { get; set; } public DbSet t_character_questionnaire { get; set; } public DbSet t_charge_list { get; set; } public DbSet t_city_buff { get; set; } public DbSet t_city_position { get; set; } public DbSet t_city_task_finish_sub_state { get; set; } public DbSet t_city_task_info { get; set; } public DbSet t_client_config { get; set; } public DbSet t_common_spell { get; set; } public DbSet t_daily_online_time { get; set; } public DbSet t_employ_notice_status { get; set; } public DbSet t_employ_relation { get; set; } public DbSet t_employee_info { get; set; } public DbSet t_employee_notice { get; set; } public DbSet t_employer_notice { get; set; } public DbSet t_fighting_evaluation_info { get; set; } public DbSet t_friend { get; set; } public DbSet t_friend_group { get; set; } public DbSet t_game_hero_use_info { get; set; } public DbSet t_game_info { get; set; } public DbSet t_gs_code { get; set; } public DbSet t_hero_color_scheme { get; set; } public DbSet t_hero_level_state { get; set; } public DbSet t_hero_pet { get; set; } public DbSet t_hero_suggest_equipment { get; set; } public DbSet t_hero_talent_info { get; set; } public DbSet t_hero_talent_info_sub_state { get; set; } public DbSet t_hero_unlock_hero { get; set; } public DbSet t_illegal_term_rules { get; set; } public DbSet t_item_roll_list { get; set; } public DbSet t_login_reward { get; set; } public DbSet t_mail { get; set; } public DbSet t_mail_item { get; set; } public DbSet t_mall_items_sales_count { get; set; } public DbSet t_map_play_info { get; set; } public DbSet t_meta { get; set; } public DbSet t_offline_message { get; set; } public DbSet t_player_offline_message { get; set; } public DbSet t_pve_equipment_scheme { get; set; } public DbSet t_pve_equipment_strength { get; set; } public DbSet t_questionnaire { get; set; } public DbSet t_roll_log { get; set; } public DbSet t_rune_scheme { get; set; } public DbSet t_social_group_basic { get; set; } public DbSet t_social_group_manager { get; set; } public DbSet t_social_group_member { get; set; } public DbSet t_title_info { get; set; } public DbSet t_tran_log { get; set; } public DbSet t_tutorial { get; set; } public DbSet t_tutorial_status_info { get; set; } public DbSet t_world_character { get; set; } } }