namespace ET { [UniqueId(1,10000)] public static class TimerCallbackId { // 框架层100-200,逻辑层的timer type从200起 public const int WaitTimer = 100; public const int SessionIdleChecker = 101; public const int ActorLocationSenderChecker = 102; public const int ActorMessageSenderChecker = 103; // 框架层100-200,逻辑层的timer type 200-300 public const int MoveTimer = 201; public const int AITimer = 202; public const int SessionAcceptTimeout = 203; } }