| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495 |
- /*
- recast4j copyright (c) 2021 Piotr Piastucki piotr@jtilia.org
- DotRecast Copyright (c) 2023 Choi Ikpil ikpil@naver.com
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- using System;
- using DotRecast.Core;
- using DotRecast.Recast;
- namespace DotRecast.Detour.Dynamic.Colliders
- {
- public class BoxCollider : AbstractCollider
- {
- private readonly RcVec3f center;
- private readonly RcVec3f[] halfEdges;
- public BoxCollider(RcVec3f center, RcVec3f[] halfEdges, int area, float flagMergeThreshold) :
- base(area, flagMergeThreshold, Bounds(center, halfEdges))
- {
- this.center = center;
- this.halfEdges = halfEdges;
- }
- private static float[] Bounds(RcVec3f center, RcVec3f[] halfEdges)
- {
- float[] bounds = new float[]
- {
- float.PositiveInfinity, float.PositiveInfinity, float.PositiveInfinity,
- float.NegativeInfinity, float.NegativeInfinity, float.NegativeInfinity
- };
- for (int i = 0; i < 8; ++i)
- {
- float s0 = (i & 1) != 0 ? 1f : -1f;
- float s1 = (i & 2) != 0 ? 1f : -1f;
- float s2 = (i & 4) != 0 ? 1f : -1f;
- float vx = center.x + s0 * halfEdges[0].x + s1 * halfEdges[1].x + s2 * halfEdges[2].x;
- float vy = center.y + s0 * halfEdges[0].y + s1 * halfEdges[1].y + s2 * halfEdges[2].y;
- float vz = center.z + s0 * halfEdges[0].z + s1 * halfEdges[1].z + s2 * halfEdges[2].z;
- bounds[0] = Math.Min(bounds[0], vx);
- bounds[1] = Math.Min(bounds[1], vy);
- bounds[2] = Math.Min(bounds[2], vz);
- bounds[3] = Math.Max(bounds[3], vx);
- bounds[4] = Math.Max(bounds[4], vy);
- bounds[5] = Math.Max(bounds[5], vz);
- }
- return bounds;
- }
- public override void Rasterize(RcHeightfield hf, RcTelemetry telemetry)
- {
- RecastFilledVolumeRasterization.RasterizeBox(
- hf, center, halfEdges, area, (int)Math.Floor(flagMergeThreshold / hf.ch), telemetry);
- }
- public static RcVec3f[] GetHalfEdges(RcVec3f up, RcVec3f forward, RcVec3f extent)
- {
- RcVec3f[] halfEdges =
- {
- RcVec3f.Zero,
- RcVec3f.Of(up.x, up.y, up.z),
- RcVec3f.Zero
- };
- RcVec3f.Normalize(ref halfEdges[1]);
- RcVec3f.Cross(ref halfEdges[0], up, forward);
- RcVec3f.Normalize(ref halfEdges[0]);
- RcVec3f.Cross(ref halfEdges[2], halfEdges[0], up);
- RcVec3f.Normalize(ref halfEdges[2]);
- halfEdges[0].x *= extent.x;
- halfEdges[0].y *= extent.x;
- halfEdges[0].z *= extent.x;
- halfEdges[1].x *= extent.y;
- halfEdges[1].y *= extent.y;
- halfEdges[1].z *= extent.y;
- halfEdges[2].x *= extent.z;
- halfEdges[2].y *= extent.z;
- halfEdges[2].z *= extent.z;
- return halfEdges;
- }
- }
- }
|