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- /*
- recast4j copyright (c) 2021 Piotr Piastucki piotr@jtilia.org
- DotRecast Copyright (c) 2023 Choi Ikpil ikpil@naver.com
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using DotRecast.Core;
- using DotRecast.Recast;
- namespace DotRecast.Detour.Dynamic.Colliders
- {
- public class CompositeCollider : ICollider
- {
- private readonly List<ICollider> colliders;
- private readonly float[] _bounds;
- public CompositeCollider(List<ICollider> colliders)
- {
- this.colliders = colliders;
- _bounds = Bounds(colliders);
- }
- public CompositeCollider(params ICollider[] colliders)
- {
- this.colliders = colliders.ToList();
- _bounds = Bounds(this.colliders);
- }
- public float[] Bounds()
- {
- return _bounds;
- }
- private static float[] Bounds(List<ICollider> colliders)
- {
- float[] bounds = new float[]
- {
- float.PositiveInfinity, float.PositiveInfinity, float.PositiveInfinity,
- float.NegativeInfinity, float.NegativeInfinity, float.NegativeInfinity
- };
- foreach (ICollider collider in colliders)
- {
- float[] b = collider.Bounds();
- bounds[0] = Math.Min(bounds[0], b[0]);
- bounds[1] = Math.Min(bounds[1], b[1]);
- bounds[2] = Math.Min(bounds[2], b[2]);
- bounds[3] = Math.Max(bounds[3], b[3]);
- bounds[4] = Math.Max(bounds[4], b[4]);
- bounds[5] = Math.Max(bounds[5], b[5]);
- }
- return bounds;
- }
- public void Rasterize(RcHeightfield hf, RcTelemetry telemetry)
- {
- foreach (var c in colliders)
- c.Rasterize(hf, telemetry);
- }
- }
- }
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