Server.Model.csproj 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285
  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>netcoreapp3.1</TargetFramework>
  4. <AssemblyName>Model</AssemblyName>
  5. <RootNamespace>Model</RootNamespace>
  6. <LangVersion>7.3</LangVersion>
  7. </PropertyGroup>
  8. <PropertyGroup>
  9. <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
  10. </PropertyGroup>
  11. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
  12. <DefineConstants>TRACE2_0;SERVER;NOT_CLIENT</DefineConstants>
  13. <OutputPath>..\..\Bin\</OutputPath>
  14. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  15. <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
  16. </PropertyGroup>
  17. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
  18. <DefineConstants>TRACE2_0;SERVER;NOT_CLIENT</DefineConstants>
  19. <OutputPath>..\..\Bin\</OutputPath>
  20. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  21. <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
  22. </PropertyGroup>
  23. <ItemGroup>
  24. <Compile Remove="Libs\**" />
  25. <Compile Include="..\..\Unity\Assets\Model\Base\Async\AsyncETTaskCompletedMethodBuilder.cs">
  26. <Link>Base\Async\AsyncETTaskCompletedMethodBuilder.cs</Link>
  27. </Compile>
  28. <Compile Include="..\..\Unity\Assets\Model\Base\Async\AsyncETTaskMethodBuilder.cs">
  29. <Link>Base\Async\AsyncETTaskMethodBuilder.cs</Link>
  30. </Compile>
  31. <Compile Include="..\..\Unity\Assets\Model\Base\Async\AsyncETVoidMethodBuilder.cs">
  32. <Link>Base\Async\AsyncETVoidMethodBuilder.cs</Link>
  33. </Compile>
  34. <Compile Include="..\..\Unity\Assets\Model\Base\Async\AsyncMethodBuilderAttribute.cs">
  35. <Link>Base\Async\AsyncMethodBuilderAttribute.cs</Link>
  36. </Compile>
  37. <Compile Include="..\..\Unity\Assets\Model\Base\Async\ETCancellationToken.cs">
  38. <Link>Base\Async\ETCancellationToken.cs</Link>
  39. </Compile>
  40. <Compile Include="..\..\Unity\Assets\Model\Base\Async\ETTask.cs">
  41. <Link>Base\Async\ETTask.cs</Link>
  42. </Compile>
  43. <Compile Include="..\..\Unity\Assets\Model\Base\Async\ETTaskCompleted.cs">
  44. <Link>Base\Async\ETTaskCompleted.cs</Link>
  45. </Compile>
  46. <Compile Include="..\..\Unity\Assets\Model\Base\Async\ETTaskCompletionSource.cs">
  47. <Link>Base\Async\ETTaskCompletionSource.cs</Link>
  48. </Compile>
  49. <Compile Include="..\..\Unity\Assets\Model\Base\Async\ETTaskHelper.cs">
  50. <Link>Base\Async\ETTaskHelper.cs</Link>
  51. </Compile>
  52. <Compile Include="..\..\Unity\Assets\Model\Base\Async\ETVoid.cs">
  53. <Link>Base\Async\ETVoid.cs</Link>
  54. </Compile>
  55. <Compile Include="..\..\Unity\Assets\Model\Base\Async\IAwaiter.cs">
  56. <Link>Base\Async\IAwaiter.cs</Link>
  57. </Compile>
  58. <Compile Include="..\..\Unity\Assets\Model\Base\Entity\EntitySceneFactory.cs">
  59. <Link>Base\Entity\EntitySceneFactory.cs</Link>
  60. </Compile>
  61. <Compile Include="..\..\Unity\Assets\Model\Base\Entity\Game.cs">
  62. <Link>Base\Entity\Game.cs</Link>
  63. </Compile>
  64. <Compile Include="..\..\Unity\Assets\Model\Base\Entity\Scene.cs">
  65. <Link>Base\Entity\Scene.cs</Link>
  66. </Compile>
  67. <Compile Include="..\..\Unity\Assets\Model\Base\Entity\SceneType.cs">
  68. <Link>Base\Entity\SceneType.cs</Link>
  69. </Compile>
  70. <Compile Include="..\..\Unity\Assets\Model\Base\Entity\TimerComponent.cs">
  71. <Link>Base\Entity\TimerComponent.cs</Link>
  72. </Compile>
  73. <Compile Include="..\..\Unity\Assets\Model\Base\Helper\MongoHelper.cs">
  74. <Link>Base\Helper\MongoHelper.cs</Link>
  75. </Compile>
  76. <Compile Include="..\..\Unity\Assets\Model\Base\ListComponent.cs">
  77. <Link>Base\ListComponent.cs</Link>
  78. </Compile>
  79. <Compile Include="..\..\Unity\Assets\Model\Base\MultiMapSet.cs">
  80. <Link>Base\MultiMapSet.cs</Link>
  81. </Compile>
  82. <Compile Include="..\..\Unity\Assets\Model\Base\Object\BaseAttribute.cs">
  83. <Link>Base\Object\BaseAttribute.cs</Link>
  84. </Compile>
  85. <Compile Include="..\..\Unity\Assets\Model\Base\Object\Entity.cs">
  86. <Link>Base\Object\Entity.cs</Link>
  87. </Compile>
  88. <Compile Include="..\..\Unity\Assets\Model\Base\Object\EntityCreateComponet.cs">
  89. <Link>Base\Object\EntityCreateComponet.cs</Link>
  90. </Compile>
  91. <Compile Include="..\..\Unity\Assets\Model\Base\Object\EntityEventAttribute.cs">
  92. <Link>Base\Object\EntityEventAttribute.cs</Link>
  93. </Compile>
  94. <Compile Include="..\..\Unity\Assets\Model\Base\Object\EntityFactory.cs">
  95. <Link>Base\Object\EntityFactory.cs</Link>
  96. </Compile>
  97. <Compile Include="..\..\Unity\Assets\Model\Base\Object\EventSystem.cs">
  98. <Link>Base\Object\EventSystem.cs</Link>
  99. </Compile>
  100. <Compile Include="..\..\Unity\Assets\Model\Base\Object\IAwakeSystem.cs">
  101. <Link>Base\Object\IAwakeSystem.cs</Link>
  102. </Compile>
  103. <Compile Include="..\..\Unity\Assets\Model\Base\Object\IChangeSystem.cs">
  104. <Link>Base\Object\IChangeSystem.cs</Link>
  105. </Compile>
  106. <Compile Include="..\..\Unity\Assets\Model\Base\Object\IDeserializeSystem.cs">
  107. <Link>Base\Object\IDeserializeSystem.cs</Link>
  108. </Compile>
  109. <Compile Include="..\..\Unity\Assets\Model\Base\Object\IDestroySystem.cs">
  110. <Link>Base\Object\IDestroySystem.cs</Link>
  111. </Compile>
  112. <Compile Include="..\..\Unity\Assets\Model\Base\Object\ILateUpdateSystem.cs">
  113. <Link>Base\Object\ILateUpdateSystem.cs</Link>
  114. </Compile>
  115. <Compile Include="..\..\Unity\Assets\Model\Base\Object\ILoadSystem.cs">
  116. <Link>Base\Object\ILoadSystem.cs</Link>
  117. </Compile>
  118. <Compile Include="..\..\Unity\Assets\Model\Base\Object\ISerializeToEntity.cs">
  119. <Link>Base\Object\ISerializeToEntity.cs</Link>
  120. </Compile>
  121. <Compile Include="..\..\Unity\Assets\Model\Base\Object\IStartSystem.cs">
  122. <Link>Base\Object\IStartSystem.cs</Link>
  123. </Compile>
  124. <Compile Include="..\..\Unity\Assets\Model\Base\Object\IUpdateSystem.cs">
  125. <Link>Base\Object\IUpdateSystem.cs</Link>
  126. </Compile>
  127. <Compile Include="..\..\Unity\Assets\Model\Base\Object\NoMemoryCheck.cs">
  128. <Link>Base\Object\NoMemoryCheck.cs</Link>
  129. </Compile>
  130. <Compile Include="..\..\Unity\Assets\Model\Base\Object\NoObjectPool.cs">
  131. <Link>Base\Object\NoObjectPool.cs</Link>
  132. </Compile>
  133. <Compile Include="..\..\Unity\Assets\Model\Base\Object\Object.cs">
  134. <Link>Base\Object\Object.cs</Link>
  135. </Compile>
  136. <Compile Include="..\..\Unity\Assets\Model\Base\Object\ObjectPool.cs">
  137. <Link>Base\Object\ObjectPool.cs</Link>
  138. </Compile>
  139. <Compile Include="..\..\Unity\Assets\Model\Base\Object\ObjectSystemAttribute.cs">
  140. <Link>Base\Object\ObjectSystemAttribute.cs</Link>
  141. </Compile>
  142. <Compile Include="..\..\Unity\Assets\Model\Base\Pool.cs">
  143. <Link>Base\Pool.cs</Link>
  144. </Compile>
  145. <Compile Include="..\..\Unity\Assets\Model\Base\ProcessHelper.cs">
  146. <Link>Base/ProcessHelper.cs</Link>
  147. </Compile>
  148. <Compile Include="..\..\Unity\Assets\Model\Base\StructBsonSerialize.cs">
  149. <Link>Base\StructBsonSerialize.cs</Link>
  150. </Compile>
  151. <Compile Include="..\..\Unity\Assets\Model\Base\UnOrderMultiMapSet.cs">
  152. <Link>Base\UnOrderMultiMapSet.cs</Link>
  153. </Compile>
  154. <Compile Include="..\..\Unity\Assets\Model\Module\ActorLocation\IActorLocationMessage.cs">
  155. <Link>Module\ActorLocation\IActorLocationMessage.cs</Link>
  156. </Compile>
  157. <Compile Include="..\..\Unity\Assets\Model\Module\Actor\IActorMessage.cs">
  158. <Link>Module\Actor\IActorMessage.cs</Link>
  159. </Compile>
  160. <Compile Include="..\..\Unity\Assets\Model\Module\Config\AConfigComponent.cs">
  161. <Link>Module\Config\AConfigComponent.cs</Link>
  162. </Compile>
  163. <Compile Include="..\..\Unity\Assets\Model\Module\CoroutineLock\CoroutineLock.cs">
  164. <Link>Module\CoroutineLock\CoroutineLock.cs</Link>
  165. </Compile>
  166. <Compile Include="..\..\Unity\Assets\Model\Module\CoroutineLock\CoroutineLockComponent.cs">
  167. <Link>Module\CoroutineLock\CoroutineLockComponent.cs</Link>
  168. </Compile>
  169. <Compile Include="..\..\Unity\Assets\Model\Module\CoroutineLock\CoroutineLockQueue.cs">
  170. <Link>Module\CoroutineLock\CoroutineLockQueue.cs</Link>
  171. </Compile>
  172. <Compile Include="..\..\Unity\Assets\Model\Module\CoroutineLock\CoroutineLockQueueType.cs">
  173. <Link>Module\CoroutineLock\CoroutineLockQueueType.cs</Link>
  174. </Compile>
  175. <Compile Include="..\..\Unity\Assets\Model\Module\CoroutineLock\CoroutineLockType.cs">
  176. <Link>Module\CoroutineLock\CoroutineLockType.cs</Link>
  177. </Compile>
  178. <Compile Include="..\..\Unity\Assets\Model\Module\Message\MessagePackHelper.cs">
  179. <Link>Module\Message\MessagePackHelper.cs</Link>
  180. </Compile>
  181. <Compile Include="..\..\Unity\Assets\Model\Module\Message\NetOuterComponent.cs">
  182. <Link>Module\Message\NetOuterComponent.cs</Link>
  183. </Compile>
  184. <Compile Include="..\..\Unity\Assets\Model\Module\Message\Network\KCP\Kcp.cs">
  185. <Link>Module\Message\Network\KCP\Kcp.cs</Link>
  186. </Compile>
  187. <Compile Include="..\..\Unity\Assets\Model\Module\Message\Network\WebSocket\WChannel.cs">
  188. <Link>Module\Message\Network\WebSocket\WChannel.cs</Link>
  189. </Compile>
  190. <Compile Include="..\..\Unity\Assets\Model\Module\Message\Network\WebSocket\WService.cs">
  191. <Link>Module\Message\Network\WebSocket\WService.cs</Link>
  192. </Compile>
  193. <EmbeddedResource Remove="Libs\**" />
  194. <None Remove="Libs\**" />
  195. <None Remove="graph.bytes" />
  196. <Compile Remove="Module\Scene\**" />
  197. <EmbeddedResource Remove="Module\Scene\**" />
  198. <None Remove="Module\Scene\**" />
  199. </ItemGroup>
  200. <ItemGroup>
  201. <Compile Include="..\..\Unity\Assets\Model\Base\DoubleMap.cs" Link="Base\DoubleMap.cs" />
  202. <Compile Include="..\..\Unity\Assets\Model\Base\Event\EventAttribute.cs" Link="Base\Event\EventAttribute.cs" />
  203. <Compile Include="..\..\Unity\Assets\Model\Base\Event\IEvent.cs" Link="Base\Event\IEvent.cs" />
  204. <Compile Include="..\..\Unity\Assets\Model\Base\Helper\ByteHelper.cs" Link="Base\Helper\ByteHelper.cs" />
  205. <Compile Include="..\..\Unity\Assets\Model\Base\Helper\EnumHelper.cs" Link="Base\Helper\EnumHelper.cs" />
  206. <Compile Include="..\..\Unity\Assets\Model\Base\Helper\FileHelper.cs" Link="Base\Helper\FileHelper.cs" />
  207. <Compile Include="..\..\Unity\Assets\Model\Base\Helper\IdGenerater.cs" Link="Base\Helper\IdGenerater.cs" />
  208. <Compile Include="..\..\Unity\Assets\Model\Base\Helper\MD5Helper.cs" Link="Base\Helper\MD5Helper.cs" />
  209. <Compile Include="..\..\Unity\Assets\Model\Base\Helper\MethodInfoHelper.cs" Link="Base\Helper\MethodInfoHelper.cs" />
  210. <Compile Include="..\..\Unity\Assets\Model\Base\Helper\NetHelper.cs" Link="Base\Helper\NetHelper.cs" />
  211. <Compile Include="..\..\Unity\Assets\Model\Base\Helper\ObjectHelper.cs" Link="Base\Helper\ObjectHelper.cs" />
  212. <Compile Include="..\..\Unity\Assets\Model\Base\Helper\RandomHelper.cs" Link="Base\Helper\RandomHelper.cs" />
  213. <Compile Include="..\..\Unity\Assets\Model\Base\Helper\StringHelper.cs" Link="Base\Helper\StringHelper.cs" />
  214. <Compile Include="..\..\Unity\Assets\Model\Base\Helper\TimeHelper.cs" Link="Base\Helper\TimeHelper.cs" />
  215. <Compile Include="..\..\Unity\Assets\Model\Base\Helper\ZipHelper.cs" Link="Base\Helper\ZipHelper.cs" />
  216. <Compile Include="..\..\Unity\Assets\Model\Base\MultiMap.cs" Link="Base\MultiMap.cs" />
  217. <Compile Include="..\..\Unity\Assets\Model\Base\OneThreadSynchronizationContext.cs" Link="Base\OneThreadSynchronizationContext.cs" />
  218. <Compile Include="..\..\Unity\Assets\Model\Base\QueueDictionary.cs" Link="Base\QueueDictionary.cs" />
  219. <Compile Include="..\..\Unity\Assets\Model\Base\RecyclableMemoryStream\Events.cs" Link="Base\RecyclableMemoryStream\Events.cs" />
  220. <Compile Include="..\..\Unity\Assets\Model\Base\RecyclableMemoryStream\RecyclableMemoryStream.cs" Link="Base\RecyclableMemoryStream\RecyclableMemoryStream.cs" />
  221. <Compile Include="..\..\Unity\Assets\Model\Base\RecyclableMemoryStream\RecyclableMemoryStreamManager.cs" Link="Base\RecyclableMemoryStream\RecyclableMemoryStreamManager.cs" />
  222. <Compile Include="..\..\Unity\Assets\Model\Base\UnOrderMultiMap.cs" Link="Base\UnOrderMultiMap.cs" />
  223. <Compile Include="..\..\Unity\Assets\Model\Module\Config\ACategory.cs" Link="Module\Config\ACategory.cs" />
  224. <Compile Include="..\..\Unity\Assets\Model\Module\Config\ConfigAttribute.cs" Link="Module\Config\ConfigAttribute.cs" />
  225. <Compile Include="..\..\Unity\Assets\Model\Module\Config\IConfig.cs" Link="Module\Config\IConfig.cs" />
  226. <Compile Include="..\..\Unity\Assets\Model\Module\Message\AMHandler.cs" Link="Module\Message\AMHandler.cs" />
  227. <Compile Include="..\..\Unity\Assets\Model\Module\Message\ErrorCode.cs" Link="Module\Message\ErrorCode.cs" />
  228. <Compile Include="..\..\Unity\Assets\Model\Module\Message\IMessage.cs" Link="Module\Message\IMessage.cs" />
  229. <Compile Include="..\..\Unity\Assets\Model\Module\Message\IMessageDispatcher.cs" Link="Module\Message\IMessageDispatcher.cs" />
  230. <Compile Include="..\..\Unity\Assets\Model\Module\Message\IMHandler.cs" Link="Module\Message\IMHandler.cs" />
  231. <Compile Include="..\..\Unity\Assets\Model\Module\Message\MessageAttribute.cs" Link="Module\Message\MessageAttribute.cs" />
  232. <Compile Include="..\..\Unity\Assets\Model\Module\Message\MessageHandlerAttribute.cs" Link="Module\Message\MessageHandlerAttribute.cs" />
  233. <Compile Include="..\..\Unity\Assets\Model\Module\Message\MessageInfo.cs" Link="Module\Message\MessageInfo.cs" />
  234. <Compile Include="..\..\Unity\Assets\Model\Module\Message\NetworkComponent.cs" Link="Module\Message\NetworkComponent.cs" />
  235. <Compile Include="..\..\Unity\Assets\Model\Module\Message\Network\AChannel.cs" Link="Module\Message\Network\AChannel.cs" />
  236. <Compile Include="..\..\Unity\Assets\Model\Module\Message\Network\AService.cs" Link="Module\Message\Network\AService.cs" />
  237. <Compile Include="..\..\Unity\Assets\Model\Module\Message\Network\Circularbuffer.cs" Link="Module\Message\Network\Circularbuffer.cs" />
  238. <Compile Include="..\..\Unity\Assets\Model\Module\Message\Network\KCP\KChannel.cs" Link="Module\Message\Network\KCP\KChannel.cs" />
  239. <Compile Include="..\..\Unity\Assets\Model\Module\Message\Network\KCP\KService.cs" Link="Module\Message\Network\KCP\KService.cs" />
  240. <Compile Include="..\..\Unity\Assets\Model\Module\Message\Network\NetworkHelper.cs" Link="Module\Message\Network\NetworkHelper.cs" />
  241. <Compile Include="..\..\Unity\Assets\Model\Module\Message\Network\TCP\PacketParser.cs" Link="Module\Message\Network\TCP\PacketParser.cs" />
  242. <Compile Include="..\..\Unity\Assets\Model\Module\Message\Network\TCP\TChannel.cs" Link="Module\Message\Network\TCP\TChannel.cs" />
  243. <Compile Include="..\..\Unity\Assets\Model\Module\Message\Network\TCP\TService.cs" Link="Module\Message\Network\TCP\TService.cs" />
  244. <Compile Include="..\..\Unity\Assets\Model\Module\Message\Opcode.cs" Link="Module\Message\Opcode.cs" />
  245. <Compile Include="..\..\Unity\Assets\Model\Module\Message\OpcodeHelper.cs" Link="Module\Message\OpcodeHelper.cs" />
  246. <Compile Include="..\..\Unity\Assets\Model\Module\Message\OpcodeTypeComponent.cs" Link="Module\Message\OpcodeTypeComponent.cs" />
  247. <Compile Include="..\..\Unity\Assets\Model\Module\Message\OuterMessage.cs" Link="Module\Message\OuterMessage.cs" />
  248. <Compile Include="..\..\Unity\Assets\Model\Module\Message\OuterOpcode.cs" Link="Module\Message\OuterOpcode.cs" />
  249. <Compile Include="..\..\Unity\Assets\Model\Module\Message\ProtobufHelper.cs" Link="Module\Message\ProtobufHelper.cs" />
  250. <Compile Include="..\..\Unity\Assets\Model\Module\Message\RpcException.cs" Link="Module\Message\RpcException.cs" />
  251. <Compile Include="..\..\Unity\Assets\Model\Module\Message\Session.cs" Link="Module\Message\Session.cs" />
  252. <Compile Include="..\..\Unity\Assets\Model\Module\Message\SessionIdleCheckComponent.cs">
  253. <Link>Module\Message\SessionIdleCheckComponent.cs</Link>
  254. </Compile>
  255. <Compile Include="..\..\Unity\Assets\Model\Module\Numeric\INumericWatcher.cs">
  256. <Link>Module\Numeric\INumericWatcher.cs</Link>
  257. </Compile>
  258. <Compile Include="..\..\Unity\Assets\Model\Module\Numeric\NumericComponent.cs">
  259. <Link>Module\Numeric\NumericComponent.cs</Link>
  260. </Compile>
  261. <Compile Include="..\..\Unity\Assets\Model\Module\Numeric\NumericType.cs">
  262. <Link>Module\Numeric\NumericType.cs</Link>
  263. </Compile>
  264. <Compile Include="..\..\Unity\Assets\Model\Module\Numeric\NumericWatcherAttribute.cs">
  265. <Link>Module\Numeric\NumericWatcherAttribute.cs</Link>
  266. </Compile>
  267. <Compile Include="..\..\Unity\Assets\Model\Module\Numeric\NumericWatcherComponent.cs">
  268. <Link>Module\Numeric\NumericWatcherComponent.cs</Link>
  269. </Compile>
  270. </ItemGroup>
  271. <ItemGroup>
  272. <PackageReference Include="CommandLineParser" Version="2.2.1" />
  273. <PackageReference Include="Microsoft.CodeAnalysis.Scripting" Version="2.9.0" />
  274. <PackageReference Include="NLog" Version="4.5.4" />
  275. <PackageReference Include="SharpZipLib" Version="1.0.0-alpha2" />
  276. </ItemGroup>
  277. <ItemGroup>
  278. <ProjectReference Include="..\ThirdParty\Server.ThirdParty.csproj" />
  279. </ItemGroup>
  280. <ItemGroup>
  281. <Folder Include="Base\RecyclableMemoryStream\" />
  282. <Folder Include="Module\Message\Network\KCP\" />
  283. <Folder Include="Module\Message\Network\TCP\" />
  284. </ItemGroup>
  285. </Project>