OuterMessage.proto 3.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241
  1. syntax = "proto3";
  2. package ET;
  3. //ResponseType M2C_TestResponse
  4. message C2M_TestRequest // IActorLocationRequest
  5. {
  6. int32 RpcId = 90;
  7. string request = 1;
  8. }
  9. message M2C_TestResponse // IActorLocationResponse
  10. {
  11. int32 RpcId = 90;
  12. int32 Error = 91;
  13. string Message = 92;
  14. string response = 1;
  15. }
  16. //ResponseType Actor_TransferResponse
  17. message Actor_TransferRequest // IActorLocationRequest
  18. {
  19. int32 RpcId = 90;
  20. int32 MapIndex = 1;
  21. }
  22. message Actor_TransferResponse // IActorLocationResponse
  23. {
  24. int32 RpcId = 90;
  25. int32 Error = 91;
  26. string Message = 92;
  27. }
  28. //ResponseType G2C_EnterMap
  29. message C2G_EnterMap // IRequest
  30. {
  31. int32 RpcId = 1;
  32. }
  33. message G2C_EnterMap // IResponse
  34. {
  35. int32 RpcId = 1;
  36. int32 Error = 2;
  37. string Message = 3;
  38. // 自己unitId
  39. int64 MyId = 4;
  40. }
  41. message MoveInfo
  42. {
  43. repeated float X = 1;
  44. repeated float Y = 2;
  45. repeated float Z = 3;
  46. float A = 4;
  47. float B = 5;
  48. float C = 6;
  49. float W = 7;
  50. int32 TurnSpeed = 8;
  51. }
  52. message UnitInfo
  53. {
  54. int64 UnitId = 1;
  55. int32 ConfigId = 2;
  56. int32 Type = 3;
  57. float X = 4;
  58. float Y = 5;
  59. float Z = 6;
  60. float ForwardX = 7;
  61. float ForwardY = 8;
  62. float ForwardZ = 9;
  63. repeated int32 Ks = 10;
  64. repeated int64 Vs = 11;
  65. MoveInfo MoveInfo = 12;
  66. }
  67. message M2C_CreateUnits // IActorMessage
  68. {
  69. repeated UnitInfo Units = 2;
  70. }
  71. message M2C_CreateMyUnit // IActorMessage
  72. {
  73. UnitInfo Unit = 1;
  74. }
  75. message M2C_StartSceneChange // IActorMessage
  76. {
  77. int64 SceneInstanceId = 1;
  78. string SceneName = 2;
  79. }
  80. message M2C_RemoveUnits // IActorMessage
  81. {
  82. repeated int64 Units = 2;
  83. }
  84. message C2M_PathfindingResult // IActorLocationMessage
  85. {
  86. int32 RpcId = 90;
  87. float X = 1;
  88. float Y = 2;
  89. float Z = 3;
  90. }
  91. message C2M_Stop // IActorLocationMessage
  92. {
  93. int32 RpcId = 90;
  94. }
  95. message M2C_PathfindingResult // IActorMessage
  96. {
  97. int64 Id = 1;
  98. float X = 2;
  99. float Y = 3;
  100. float Z = 4;
  101. repeated float Xs = 5;
  102. repeated float Ys = 6;
  103. repeated float Zs = 7;
  104. }
  105. message M2C_Stop // IActorMessage
  106. {
  107. int32 Error = 1;
  108. int64 Id = 2;
  109. float X = 3;
  110. float Y = 4;
  111. float Z = 5;
  112. float A = 6;
  113. float B = 7;
  114. float C = 8;
  115. float W = 9;
  116. }
  117. //ResponseType G2C_Ping
  118. message C2G_Ping // IRequest
  119. {
  120. int32 RpcId = 90;
  121. }
  122. message G2C_Ping // IResponse
  123. {
  124. int32 RpcId = 90;
  125. int32 Error = 91;
  126. string Message = 92;
  127. int64 Time = 1;
  128. }
  129. message G2C_Test // IMessage
  130. {
  131. }
  132. //ResponseType M2C_Reload
  133. message C2M_Reload // IRequest
  134. {
  135. int32 RpcId = 90;
  136. string Account = 1;
  137. string Password = 2;
  138. }
  139. message M2C_Reload // IResponse
  140. {
  141. int32 RpcId = 90;
  142. int32 Error = 91;
  143. string Message = 92;
  144. }
  145. //ResponseType R2C_Login
  146. message C2R_Login // IRequest
  147. {
  148. int32 RpcId = 90;
  149. string Account = 1; // 帐号
  150. string Password = 2; // 密码
  151. }
  152. message R2C_Login // IResponse
  153. {
  154. int32 RpcId = 90;
  155. int32 Error = 91;
  156. string Message = 92;
  157. string Address = 1;
  158. int64 Key = 2;
  159. int64 GateId = 3;
  160. }
  161. //ResponseType G2C_LoginGate
  162. message C2G_LoginGate // IRequest
  163. {
  164. int32 RpcId = 90;
  165. int64 Key = 1; // 帐号
  166. int64 GateId = 2;
  167. }
  168. message G2C_LoginGate // IResponse
  169. {
  170. int32 RpcId = 90;
  171. int32 Error = 91;
  172. string Message = 92;
  173. int64 PlayerId = 1;
  174. }
  175. message G2C_TestHotfixMessage // IMessage
  176. {
  177. string Info = 1;
  178. }
  179. //ResponseType M2C_TestRobotCase
  180. message C2M_TestRobotCase // IActorLocationRequest
  181. {
  182. int32 RpcId = 90;
  183. int32 N = 1;
  184. }
  185. message M2C_TestRobotCase // IActorLocationResponse
  186. {
  187. int32 RpcId = 90;
  188. int32 Error = 91;
  189. string Message = 92;
  190. int32 N = 1;
  191. }
  192. //ResponseType M2C_TransferMap
  193. message C2M_TransferMap // IActorLocationRequest
  194. {
  195. int32 RpcId = 1;
  196. }
  197. message M2C_TransferMap // IActorLocationResponse
  198. {
  199. int32 RpcId = 90;
  200. int32 Error = 91;
  201. string Message = 92;
  202. }