ResponseState.cs 632 B

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // This code was generated by a tool.
  4. // Runtime Version:4.0.30319.18408
  5. //
  6. // Changes to this file may cause incorrect behavior and will be lost if
  7. // the code is regenerated.
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. using System;
  11. namespace cn.sharesdk.unity3d
  12. {
  13. /// <summary>
  14. /// Response state.
  15. /// </summary>
  16. public enum ResponseState
  17. {
  18. Begin = 0, //Begin
  19. Success = 1, //Success
  20. Fail = 2, //Failure
  21. Cancel = 3 //Cancel
  22. }
  23. }