PeerState.cs 295 B

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  1. namespace ENet
  2. {
  3. public enum PeerState
  4. {
  5. Uninitialized = -1,
  6. Disconnected = 0,
  7. Connecting = 1,
  8. AcknowledgingConnect = 2,
  9. ConnectionPending = 3,
  10. ConnectionSucceeded = 4,
  11. Connected = 5,
  12. DisconnectLater = 6,
  13. Disconnecting = 7,
  14. AcknowledgingDisconnect = 8,
  15. Zombie = 9
  16. }
  17. }