tanghai 26436533ab Component的Owner改成Entity,GetOwner改成GetEntity,与GetComponent命名一致 há 8 anos atrás
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Config 00edcc18c5 服务端加入mongodb操作 há 8 anos atrás
Session 51f5eb3dfc 实现actor模型,任何Entity只要加上ActorComponent就成为一个actor,任何进程都能拿着id用ActorProxy对其发送消息 há 8 anos atrás
Unit 26436533ab Component的Owner改成Entity,GetOwner改成GetEntity,与GetComponent命名一致 há 8 anos atrás
ActorComponent.cs 26436533ab Component的Owner改成Entity,GetOwner改成GetEntity,与GetComponent命名一致 há 8 anos atrás
ActorManagerComponent.cs 42bd5e86b2 重构了网络层,使用TcpListener tcpClient类实现Tcp通信 há 8 anos atrás
ActorMessageDispatherComponent.cs 307c290b09 修复actor消息模型一个大bug há 8 anos atrás
ActorProxyComponent.cs 8e0fa7ebd0 客户端事件与服务端一模一样,服务端共用大部分客户端代码 há 8 anos atrás
AppManagerComponent.cs 51f5eb3dfc 实现actor模型,任何Entity只要加上ActorComponent就成为一个actor,任何进程都能拿着id用ActorProxy对其发送消息 há 8 anos atrás
BenchmarkComponent.cs 331dc20242 实现actorProxy,向一个actor发送消息,actorproxy会排队发送,如果发现actor不存在,则重新向location请求actor地址,重新发送,重试3次 há 8 anos atrás
ConfigComponent.cs 8e0fa7ebd0 客户端事件与服务端一模一样,服务端共用大部分客户端代码 há 8 anos atrás
DBCacheComponent.cs 00edcc18c5 服务端加入mongodb操作 há 8 anos atrás
DBComponent.cs 51f5eb3dfc 实现actor模型,任何Entity只要加上ActorComponent就成为一个actor,任何进程都能拿着id用ActorProxy对其发送消息 há 8 anos atrás
DBProxyComponent.cs 51f5eb3dfc 实现actor模型,任何Entity只要加上ActorComponent就成为一个actor,任何进程都能拿着id用ActorProxy对其发送消息 há 8 anos atrás
GateSessionKeyComponent.cs 51f5eb3dfc 实现actor模型,任何Entity只要加上ActorComponent就成为一个actor,任何进程都能拿着id用ActorProxy对其发送消息 há 8 anos atrás
KVComponent.cs a99a4896ce 1.默认Component不会序列化,只有继承ComponentDB的组件才会序列化 há 8 anos atrás
LocationComponent.cs 26436533ab Component的Owner改成Entity,GetOwner改成GetEntity,与GetComponent命名一致 há 8 anos atrás
LocationProxyComponent.cs bd7c17d76d 多进程actor模式测试通过 há 8 anos atrás
MessageDispatherComponent.cs 6ab3eb8f00 简化了actor消息的实现,客户端发送actor消息,gate收到后会包装actorid变成ActorRequest发送到真正的actor上去 há 8 anos atrás
NetInnerComponent.cs 42bd5e86b2 重构了网络层,使用TcpListener tcpClient类实现Tcp通信 há 8 anos atrás
NetOuterComponent.cs 42bd5e86b2 重构了网络层,使用TcpListener tcpClient类实现Tcp通信 há 8 anos atrás
OpcodeTypeComponent.cs 42bd5e86b2 重构了网络层,使用TcpListener tcpClient类实现Tcp通信 há 8 anos atrás
OptionComponent.cs a99a4896ce 1.默认Component不会序列化,只有继承ComponentDB的组件才会序列化 há 8 anos atrás
PlayerComponent.cs 51f5eb3dfc 实现actor模型,任何Entity只要加上ActorComponent就成为一个actor,任何进程都能拿着id用ActorProxy对其发送消息 há 8 anos atrás
RealmGateAddressComponent.cs 0a883994ad 修复连接错误,并且加上了服务器actor模型 há 8 anos atrás
RobotComponent.cs a99a4896ce 1.默认Component不会序列化,只有继承ComponentDB的组件才会序列化 há 8 anos atrás
StartConfigComponent.cs bd7c17d76d 多进程actor模式测试通过 há 8 anos atrás
UnitComponent.cs 42bd5e86b2 重构了网络层,使用TcpListener tcpClient类实现Tcp通信 há 8 anos atrás