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- #include "BehaviorTree/CombatContex.h"
- namespace Egametang {
- CombatContex::CombatContex(Spell* spell, Buff* buff):
- spell(spell), buff(buff)
- {
- }
- CombatContex::~CombatContex()
- {
- }
- Spell* CombatContex::GetSpell()
- {
- return spell;
- }
- Buff* CombatContex::GetBuff()
- {
- return buff;
- }
- } // namespace Egametang
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