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- #ifndef BEHAVIORTREE_COMBATCONTEX_H
- #define BEHAVIORTREE_COMBATCONTEX_H
- #include "BehaviorTree/ContexIf.h"
- namespace Egametang {
- class CombatContex: public ContexIf
- {
- private:
- Spell* spell;
- Buff* buff;
- public:
- CombatContex(Spell* spell, Buff* buff);
- ~CombatContex();
- virtual Spell* GetSpell();
- virtual Buff* GetBuff();
- };
- } // namespace Egametang
- #endif // BEHAVIORTREE_COMBATCONTEX_H
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