Peer.cs 2.7 KB

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  1. using System;
  2. using System.Runtime.InteropServices;
  3. using System.Threading.Tasks;
  4. using Log;
  5. namespace ENet
  6. {
  7. public sealed class Peer
  8. {
  9. private readonly PeerEvent peerEvent = new PeerEvent();
  10. private IntPtr peerPtr;
  11. public Peer(IntPtr peerPtr)
  12. {
  13. this.peerPtr = peerPtr;
  14. }
  15. private void Reset()
  16. {
  17. if (this.peerPtr == IntPtr.Zero)
  18. {
  19. return;
  20. }
  21. NativeMethods.enet_peer_reset(this.peerPtr);
  22. this.peerPtr = IntPtr.Zero;
  23. }
  24. public IntPtr PeerPtr
  25. {
  26. get
  27. {
  28. return this.peerPtr;
  29. }
  30. set
  31. {
  32. this.peerPtr = value;
  33. }
  34. }
  35. private ENetPeer Struct
  36. {
  37. get
  38. {
  39. if (this.peerPtr == IntPtr.Zero)
  40. {
  41. return new ENetPeer();
  42. }
  43. return (ENetPeer) Marshal.PtrToStructure(this.peerPtr, typeof (ENetPeer));
  44. }
  45. set
  46. {
  47. Marshal.StructureToPtr(value, this.peerPtr, false);
  48. }
  49. }
  50. public PeerEvent PeerEvent
  51. {
  52. get
  53. {
  54. return this.peerEvent;
  55. }
  56. }
  57. public PeerState State
  58. {
  59. get
  60. {
  61. if (this.peerPtr == IntPtr.Zero)
  62. {
  63. return PeerState.Uninitialized;
  64. }
  65. return this.Struct.state;
  66. }
  67. }
  68. public void Ping()
  69. {
  70. NativeMethods.enet_peer_ping(this.peerPtr);
  71. }
  72. public void ConfigureThrottle(uint interval, uint acceleration, uint deceleration)
  73. {
  74. NativeMethods.enet_peer_throttle_configure(this.peerPtr, interval, acceleration, deceleration);
  75. }
  76. public void Send(byte channelID, byte[] data)
  77. {
  78. var packet = new Packet(data);
  79. this.Send(channelID, packet);
  80. }
  81. public void Send(byte channelID, Packet packet)
  82. {
  83. NativeMethods.enet_peer_send(this.peerPtr, channelID, packet.PacketPtr);
  84. // enet_peer_send函数会自动删除packet,设置为0,防止Dispose或者析构函数再次删除
  85. packet.PacketPtr = IntPtr.Zero;
  86. }
  87. public Task<Packet> ReceiveAsync()
  88. {
  89. var tcs = new TaskCompletionSource<Packet>();
  90. this.PeerEvent.Received += e =>
  91. {
  92. if (e.EventState == EventState.DISCONNECTED)
  93. {
  94. tcs.TrySetException(new ENetException(3, "Peer Disconnected In Received"));
  95. }
  96. var packet = new Packet(e.PacketPtr);
  97. tcs.TrySetResult(packet);
  98. };
  99. return tcs.Task;
  100. }
  101. public Task<bool> DisconnectAsync(uint data = 0)
  102. {
  103. NativeMethods.enet_peer_disconnect(this.peerPtr, data);
  104. var tcs = new TaskCompletionSource<bool>();
  105. this.PeerEvent.Disconnect += e => tcs.TrySetResult(true);
  106. return tcs.Task;
  107. }
  108. public Task<bool> DisconnectLaterAsync(uint data = 0)
  109. {
  110. NativeMethods.enet_peer_disconnect_later(this.peerPtr, data);
  111. var tcs = new TaskCompletionSource<bool>();
  112. this.PeerEvent.Disconnect += e => tcs.TrySetResult(true);
  113. return tcs.Task;
  114. }
  115. public void DisconnectNow(uint data)
  116. {
  117. NativeMethods.enet_peer_disconnect_now(this.peerPtr, data);
  118. }
  119. }
  120. }