ObjectEvents.cs 6.6 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Reflection;
  5. namespace Model
  6. {
  7. public interface IObjectEvent
  8. {
  9. Type Type();
  10. void Set(object value);
  11. }
  12. public abstract class ObjectEvent<T> : IObjectEvent
  13. {
  14. private T value;
  15. protected T Get()
  16. {
  17. return value;
  18. }
  19. public void Set(object v)
  20. {
  21. this.value = (T)v;
  22. }
  23. public Type Type()
  24. {
  25. return typeof(T);
  26. }
  27. }
  28. public sealed class ObjectEvents
  29. {
  30. private static ObjectEvents instance;
  31. public static ObjectEvents Instance
  32. {
  33. get
  34. {
  35. return instance ?? (instance = new ObjectEvents());
  36. }
  37. }
  38. private Assembly hotfixAssembly;
  39. public Assembly HotfixAssembly
  40. {
  41. get
  42. {
  43. return this.hotfixAssembly;
  44. }
  45. set
  46. {
  47. this.hotfixAssembly = value;
  48. }
  49. }
  50. private readonly Dictionary<string, Assembly> assemblies = new Dictionary<string, Assembly>();
  51. private readonly Dictionary<Type, IObjectEvent> disposerEvents = new Dictionary<Type, IObjectEvent>();
  52. private EQueue<Disposer> updates = new EQueue<Disposer>();
  53. private EQueue<Disposer> updates2 = new EQueue<Disposer>();
  54. private readonly EQueue<Disposer> starts = new EQueue<Disposer>();
  55. private EQueue<Disposer> loaders = new EQueue<Disposer>();
  56. private EQueue<Disposer> loaders2 = new EQueue<Disposer>();
  57. private EQueue<Disposer> lateUpdates = new EQueue<Disposer>();
  58. private EQueue<Disposer> lateUpdates2 = new EQueue<Disposer>();
  59. public static void Close()
  60. {
  61. instance = null;
  62. }
  63. public void LoadHotfixDll()
  64. {
  65. #if ILRuntime
  66. DllHelper.LoadHotfixAssembly();
  67. #else
  68. ObjectEvents.Instance.HotfixAssembly = DllHelper.LoadHotfixAssembly();
  69. #endif
  70. this.Load();
  71. }
  72. public void Add(string name, Assembly assembly)
  73. {
  74. this.assemblies[name] = assembly;
  75. foreach (Assembly ass in this.assemblies.Values)
  76. {
  77. foreach (Type type in ass.GetTypes())
  78. {
  79. object[] attrs = type.GetCustomAttributes(typeof(ObjectEventAttribute), false);
  80. if (attrs.Length == 0)
  81. {
  82. continue;
  83. }
  84. object obj = Activator.CreateInstance(type);
  85. IObjectEvent objectEvent = obj as IObjectEvent;
  86. if (objectEvent == null)
  87. {
  88. Log.Error($"组件事件没有继承IObjectEvent: {type.Name}");
  89. continue;
  90. }
  91. this.disposerEvents[objectEvent.Type()] = objectEvent;
  92. }
  93. }
  94. }
  95. public Assembly Get(string name)
  96. {
  97. return this.assemblies[name];
  98. }
  99. public Assembly[] GetAll()
  100. {
  101. return this.assemblies.Values.ToArray();
  102. }
  103. public void Add(Disposer disposer)
  104. {
  105. IObjectEvent objectEvent;
  106. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  107. {
  108. return;
  109. }
  110. if (objectEvent is ILoad)
  111. {
  112. this.loaders.Enqueue(disposer);
  113. }
  114. if (objectEvent is IUpdate)
  115. {
  116. this.updates.Enqueue(disposer);
  117. }
  118. if (objectEvent is IStart)
  119. {
  120. this.starts.Enqueue(disposer);
  121. }
  122. }
  123. public void Awake(Disposer disposer)
  124. {
  125. IObjectEvent objectEvent;
  126. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  127. {
  128. return;
  129. }
  130. IAwake iAwake = objectEvent as IAwake;
  131. if (iAwake == null)
  132. {
  133. return;
  134. }
  135. objectEvent.Set(disposer);
  136. iAwake.Awake();
  137. }
  138. public void Awake<P1>(Disposer disposer, P1 p1)
  139. {
  140. IObjectEvent objectEvent;
  141. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  142. {
  143. return;
  144. }
  145. IAwake<P1> iAwake = objectEvent as IAwake<P1>;
  146. if (iAwake == null)
  147. {
  148. return;
  149. }
  150. objectEvent.Set(disposer);
  151. iAwake.Awake(p1);
  152. }
  153. public void Awake<P1, P2>(Disposer disposer, P1 p1, P2 p2)
  154. {
  155. IObjectEvent objectEvent;
  156. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  157. {
  158. return;
  159. }
  160. IAwake<P1, P2> iAwake = objectEvent as IAwake<P1, P2>;
  161. if (iAwake == null)
  162. {
  163. return;
  164. }
  165. objectEvent.Set(disposer);
  166. iAwake.Awake(p1, p2);
  167. }
  168. public void Awake<P1, P2, P3>(Disposer disposer, P1 p1, P2 p2, P3 p3)
  169. {
  170. IObjectEvent objectEvent;
  171. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  172. {
  173. return;
  174. }
  175. IAwake<P1, P2, P3> iAwake = objectEvent as IAwake<P1, P2, P3>;
  176. if (iAwake == null)
  177. {
  178. return;
  179. }
  180. objectEvent.Set(disposer);
  181. iAwake.Awake(p1, p2, p3);
  182. }
  183. public void Load()
  184. {
  185. while (this.loaders.Count > 0)
  186. {
  187. Disposer disposer = this.loaders.Dequeue();
  188. if (disposer.Id == 0)
  189. {
  190. continue;
  191. }
  192. IObjectEvent objectEvent;
  193. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  194. {
  195. continue;
  196. }
  197. this.loaders2.Enqueue(disposer);
  198. ILoad iLoad = objectEvent as ILoad;
  199. if (iLoad == null)
  200. {
  201. continue;
  202. }
  203. objectEvent.Set(disposer);
  204. try
  205. {
  206. iLoad.Load();
  207. }
  208. catch (Exception e)
  209. {
  210. Log.Error(e.ToString());
  211. }
  212. }
  213. ObjectHelper.Swap(ref this.loaders, ref this.loaders2);
  214. }
  215. private void Start()
  216. {
  217. while (this.starts.Count > 0)
  218. {
  219. Disposer disposer = this.starts.Dequeue();
  220. IObjectEvent objectEvent;
  221. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  222. {
  223. continue;
  224. }
  225. IStart iStart = objectEvent as IStart;
  226. if (iStart == null)
  227. {
  228. continue;
  229. }
  230. objectEvent.Set(disposer);
  231. iStart.Start();
  232. }
  233. }
  234. public void Update()
  235. {
  236. this.Start();
  237. while (this.updates.Count > 0)
  238. {
  239. Disposer disposer = this.updates.Dequeue();
  240. if (disposer.Id == 0)
  241. {
  242. continue;
  243. }
  244. IObjectEvent objectEvent;
  245. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  246. {
  247. continue;
  248. }
  249. this.updates2.Enqueue(disposer);
  250. IUpdate iUpdate = objectEvent as IUpdate;
  251. if (iUpdate == null)
  252. {
  253. continue;
  254. }
  255. objectEvent.Set(disposer);
  256. try
  257. {
  258. iUpdate.Update();
  259. }
  260. catch (Exception e)
  261. {
  262. Log.Error(e.ToString());
  263. }
  264. }
  265. ObjectHelper.Swap(ref this.updates, ref this.updates2);
  266. }
  267. public void LateUpdate()
  268. {
  269. while (this.lateUpdates.Count > 0)
  270. {
  271. Disposer disposer = this.lateUpdates.Dequeue();
  272. if (disposer.Id == 0)
  273. {
  274. continue;
  275. }
  276. IObjectEvent objectEvent;
  277. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  278. {
  279. continue;
  280. }
  281. this.lateUpdates2.Enqueue(disposer);
  282. ILateUpdate iLateUpdate = objectEvent as ILateUpdate;
  283. if (iLateUpdate == null)
  284. {
  285. continue;
  286. }
  287. objectEvent.Set(disposer);
  288. try
  289. {
  290. iLateUpdate.LateUpdate();
  291. }
  292. catch (Exception e)
  293. {
  294. Log.Error(e.ToString());
  295. }
  296. }
  297. ObjectHelper.Swap(ref this.lateUpdates, ref this.lateUpdates2);
  298. }
  299. }
  300. }