ObjectEvents.cs 6.4 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Reflection;
  5. namespace Model
  6. {
  7. public interface IObjectEvent
  8. {
  9. Type Type();
  10. void Set(object value);
  11. }
  12. public abstract class ObjectEvent<T> : IObjectEvent
  13. {
  14. private T value;
  15. protected T Get()
  16. {
  17. return value;
  18. }
  19. public void Set(object v)
  20. {
  21. this.value = (T)v;
  22. }
  23. public Type Type()
  24. {
  25. return typeof(T);
  26. }
  27. }
  28. public sealed class ObjectEvents
  29. {
  30. private static ObjectEvents instance;
  31. public static ObjectEvents Instance
  32. {
  33. get
  34. {
  35. return instance ?? (instance = new ObjectEvents());
  36. }
  37. }
  38. private Assembly hotfixAssembly;
  39. public Assembly HotfixAssembly
  40. {
  41. get
  42. {
  43. return this.hotfixAssembly;
  44. }
  45. set
  46. {
  47. this.hotfixAssembly = value;
  48. this.Load();
  49. }
  50. }
  51. private readonly Dictionary<string, Assembly> assemblies = new Dictionary<string, Assembly>();
  52. private readonly Dictionary<Type, IObjectEvent> disposerEvents = new Dictionary<Type, IObjectEvent>();
  53. private EQueue<Disposer> updates = new EQueue<Disposer>();
  54. private EQueue<Disposer> updates2 = new EQueue<Disposer>();
  55. private readonly EQueue<Disposer> starts = new EQueue<Disposer>();
  56. private EQueue<Disposer> loaders = new EQueue<Disposer>();
  57. private EQueue<Disposer> loaders2 = new EQueue<Disposer>();
  58. private EQueue<Disposer> lateUpdates = new EQueue<Disposer>();
  59. private EQueue<Disposer> lateUpdates2 = new EQueue<Disposer>();
  60. public static void Close()
  61. {
  62. instance = null;
  63. }
  64. public void Add(string name, Assembly assembly)
  65. {
  66. this.assemblies[name] = assembly;
  67. foreach (Assembly ass in this.assemblies.Values)
  68. {
  69. foreach (Type type in ass.GetTypes())
  70. {
  71. object[] attrs = type.GetCustomAttributes(typeof(ObjectEventAttribute), false);
  72. if (attrs.Length == 0)
  73. {
  74. continue;
  75. }
  76. object obj = Activator.CreateInstance(type);
  77. IObjectEvent objectEvent = obj as IObjectEvent;
  78. if (objectEvent == null)
  79. {
  80. Log.Error($"组件事件没有继承IObjectEvent: {type.Name}");
  81. continue;
  82. }
  83. this.disposerEvents[objectEvent.Type()] = objectEvent;
  84. }
  85. }
  86. }
  87. public Assembly Get(string name)
  88. {
  89. return this.assemblies[name];
  90. }
  91. public Assembly[] GetAll()
  92. {
  93. return this.assemblies.Values.ToArray();
  94. }
  95. public void Add(Disposer disposer)
  96. {
  97. IObjectEvent objectEvent;
  98. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  99. {
  100. return;
  101. }
  102. if (objectEvent is ILoad)
  103. {
  104. this.loaders.Enqueue(disposer);
  105. }
  106. if (objectEvent is IUpdate)
  107. {
  108. this.updates.Enqueue(disposer);
  109. }
  110. if (objectEvent is IStart)
  111. {
  112. this.starts.Enqueue(disposer);
  113. }
  114. }
  115. public void Awake(Disposer disposer)
  116. {
  117. IObjectEvent objectEvent;
  118. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  119. {
  120. return;
  121. }
  122. IAwake iAwake = objectEvent as IAwake;
  123. if (iAwake == null)
  124. {
  125. return;
  126. }
  127. objectEvent.Set(disposer);
  128. iAwake.Awake();
  129. }
  130. public void Awake<P1>(Disposer disposer, P1 p1)
  131. {
  132. IObjectEvent objectEvent;
  133. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  134. {
  135. return;
  136. }
  137. IAwake<P1> iAwake = objectEvent as IAwake<P1>;
  138. if (iAwake == null)
  139. {
  140. return;
  141. }
  142. objectEvent.Set(disposer);
  143. iAwake.Awake(p1);
  144. }
  145. public void Awake<P1, P2>(Disposer disposer, P1 p1, P2 p2)
  146. {
  147. IObjectEvent objectEvent;
  148. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  149. {
  150. return;
  151. }
  152. IAwake<P1, P2> iAwake = objectEvent as IAwake<P1, P2>;
  153. if (iAwake == null)
  154. {
  155. return;
  156. }
  157. objectEvent.Set(disposer);
  158. iAwake.Awake(p1, p2);
  159. }
  160. public void Awake<P1, P2, P3>(Disposer disposer, P1 p1, P2 p2, P3 p3)
  161. {
  162. IObjectEvent objectEvent;
  163. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  164. {
  165. return;
  166. }
  167. IAwake<P1, P2, P3> iAwake = objectEvent as IAwake<P1, P2, P3>;
  168. if (iAwake == null)
  169. {
  170. return;
  171. }
  172. objectEvent.Set(disposer);
  173. iAwake.Awake(p1, p2, p3);
  174. }
  175. public void Load()
  176. {
  177. while (this.loaders.Count > 0)
  178. {
  179. Disposer disposer = this.loaders.Dequeue();
  180. if (disposer.Id == 0)
  181. {
  182. continue;
  183. }
  184. IObjectEvent objectEvent;
  185. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  186. {
  187. continue;
  188. }
  189. this.loaders2.Enqueue(disposer);
  190. ILoad iLoad = objectEvent as ILoad;
  191. if (iLoad == null)
  192. {
  193. continue;
  194. }
  195. objectEvent.Set(disposer);
  196. try
  197. {
  198. iLoad.Load();
  199. }
  200. catch (Exception e)
  201. {
  202. Log.Error(e.ToString());
  203. }
  204. }
  205. ObjectHelper.Swap(ref this.loaders, ref this.loaders2);
  206. }
  207. private void Start()
  208. {
  209. while (this.starts.Count > 0)
  210. {
  211. Disposer disposer = this.starts.Dequeue();
  212. IObjectEvent objectEvent;
  213. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  214. {
  215. continue;
  216. }
  217. IStart iStart = objectEvent as IStart;
  218. if (iStart == null)
  219. {
  220. continue;
  221. }
  222. objectEvent.Set(disposer);
  223. iStart.Start();
  224. }
  225. }
  226. public void Update()
  227. {
  228. this.Start();
  229. while (this.updates.Count > 0)
  230. {
  231. Disposer disposer = this.updates.Dequeue();
  232. if (disposer.Id == 0)
  233. {
  234. continue;
  235. }
  236. IObjectEvent objectEvent;
  237. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  238. {
  239. continue;
  240. }
  241. this.updates2.Enqueue(disposer);
  242. IUpdate iUpdate = objectEvent as IUpdate;
  243. if (iUpdate == null)
  244. {
  245. continue;
  246. }
  247. objectEvent.Set(disposer);
  248. try
  249. {
  250. iUpdate.Update();
  251. }
  252. catch (Exception e)
  253. {
  254. Log.Error(e.ToString());
  255. }
  256. }
  257. ObjectHelper.Swap(ref this.updates, ref this.updates2);
  258. }
  259. public void LateUpdate()
  260. {
  261. while (this.lateUpdates.Count > 0)
  262. {
  263. Disposer disposer = this.lateUpdates.Dequeue();
  264. if (disposer.Id == 0)
  265. {
  266. continue;
  267. }
  268. IObjectEvent objectEvent;
  269. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  270. {
  271. continue;
  272. }
  273. this.lateUpdates2.Enqueue(disposer);
  274. ILateUpdate iLateUpdate = objectEvent as ILateUpdate;
  275. if (iLateUpdate == null)
  276. {
  277. continue;
  278. }
  279. objectEvent.Set(disposer);
  280. try
  281. {
  282. iLateUpdate.LateUpdate();
  283. }
  284. catch (Exception e)
  285. {
  286. Log.Error(e.ToString());
  287. }
  288. }
  289. ObjectHelper.Swap(ref this.lateUpdates, ref this.lateUpdates2);
  290. }
  291. }
  292. }