NumericWatcherComponent.cs 2.5 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. namespace ET
  4. {
  5. [FriendClass(typeof(NumericWatcherComponent))]
  6. public static class NumericWatcherComponentSystem
  7. {
  8. [ObjectSystem]
  9. public class NumericWatcherComponentAwakeSystem : AwakeSystem<NumericWatcherComponent>
  10. {
  11. public override void Awake(NumericWatcherComponent self)
  12. {
  13. NumericWatcherComponent.Instance = self;
  14. self.Init();
  15. }
  16. }
  17. public class NumericWatcherComponentLoadSystem : LoadSystem<NumericWatcherComponent>
  18. {
  19. public override void Load(NumericWatcherComponent self)
  20. {
  21. self.Init();
  22. }
  23. }
  24. private static void Init(this NumericWatcherComponent self)
  25. {
  26. self.allWatchers = new Dictionary<int, List<INumericWatcher>>();
  27. HashSet<Type> types = Game.EventSystem.GetTypes(typeof(NumericWatcherAttribute));
  28. foreach (Type type in types)
  29. {
  30. object[] attrs = type.GetCustomAttributes(typeof(NumericWatcherAttribute), false);
  31. foreach (object attr in attrs)
  32. {
  33. NumericWatcherAttribute numericWatcherAttribute = (NumericWatcherAttribute)attr;
  34. INumericWatcher obj = (INumericWatcher)Activator.CreateInstance(type);
  35. if (!self.allWatchers.ContainsKey(numericWatcherAttribute.NumericType))
  36. {
  37. self.allWatchers.Add(numericWatcherAttribute.NumericType, new List<INumericWatcher>());
  38. }
  39. self.allWatchers[numericWatcherAttribute.NumericType].Add(obj);
  40. }
  41. }
  42. }
  43. public static void Run(this NumericWatcherComponent self, EventType.NumbericChange args)
  44. {
  45. List<INumericWatcher> list;
  46. if (!self.allWatchers.TryGetValue(args.NumericType, out list))
  47. {
  48. return;
  49. }
  50. foreach (INumericWatcher numericWatcher in list)
  51. {
  52. numericWatcher.Run(args);
  53. }
  54. }
  55. }
  56. /// <summary>
  57. /// 监视数值变化组件,分发监听
  58. /// </summary>
  59. public class NumericWatcherComponent : Entity, IAwake, ILoad
  60. {
  61. public static NumericWatcherComponent Instance { get; set; }
  62. public Dictionary<int, List<INumericWatcher>> allWatchers;
  63. }
  64. }