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- using ETModel;
- using UnityEngine;
- namespace ETHotfix
- {
- [MessageHandler]
- public class M2C_PathfindingResultHandler : AMHandler<M2C_PathfindingResult>
- {
- protected override void Run(ETModel.Session session, M2C_PathfindingResult message)
- {
- Unit unit = ETModel.Game.Scene.GetComponent<UnitComponent>().Get(message.Id);
-
-
- unit.GetComponent<AnimatorComponent>().SetFloatValue("Speed", 5f);
- UnitPathComponent unitPathComponent = unit.GetComponent<UnitPathComponent>();
- unitPathComponent.StartMove(message).NoAwait();
- GizmosDebug.Instance.Path.Clear();
- GizmosDebug.Instance.Path.Add(new Vector3(message.X, message.Y, message.Z));
- for (int i = 0; i < message.Xs.Count; ++i)
- {
- GizmosDebug.Instance.Path.Add(new Vector3(message.Xs[i], message.Ys[i], message.Zs[i]));
- }
- }
- }
- }
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