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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Reflection;
- using System.Runtime.InteropServices;
- using ILRuntime.CLR.TypeSystem;
- using ILRuntime.CLR.Method;
- using ILRuntime.Runtime.Enviorment;
- using ILRuntime.Runtime.Intepreter;
- using ILRuntime.Runtime.Stack;
- using ILRuntime.Reflection;
- using ILRuntime.CLR.Utils;
- namespace ILRuntime.Runtime.Generated
- {
- unsafe class ETModel_MoveComponent_Binding
- {
- public static void Register(ILRuntime.Runtime.Enviorment.AppDomain app)
- {
- BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly;
- MethodBase method;
- Type[] args;
- Type type = typeof(ETModel.MoveComponent);
- args = new Type[]{typeof(UnityEngine.Vector3), typeof(System.Single)};
- method = type.GetMethod("MoveToDest", flag, null, args, null);
- app.RegisterCLRMethodRedirection(method, MoveToDest_0);
- args = new Type[]{typeof(UnityEngine.Vector3), typeof(System.Single)};
- method = type.GetMethod("Turn2D", flag, null, args, null);
- app.RegisterCLRMethodRedirection(method, Turn2D_1);
- }
- static StackObject* MoveToDest_0(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 3);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- System.Single @speedValue = *(float*)&ptr_of_this_method->Value;
- ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
- UnityEngine.Vector3 @dest = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
- ETModel.MoveComponent instance_of_this_method = (ETModel.MoveComponent)typeof(ETModel.MoveComponent).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- instance_of_this_method.MoveToDest(@dest, @speedValue);
- return __ret;
- }
- static StackObject* Turn2D_1(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 3);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- System.Single @turnTime = *(float*)&ptr_of_this_method->Value;
- ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
- UnityEngine.Vector3 @dir = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
- ETModel.MoveComponent instance_of_this_method = (ETModel.MoveComponent)typeof(ETModel.MoveComponent).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- instance_of_this_method.Turn2D(@dir, @turnTime);
- return __ret;
- }
- }
- }
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