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ET9_WebGL_Dev
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WebGL
ET9_WebGL_Dev
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ActorLocation
tanghai
1d226af72b
Entit.Create改成Entity的AddChild方法,以后创建Entity只有两种方法AddComponent跟AddChild(AddChildWithId),这样创建方式就完美统一了
4 years ago
..
AMActorLocationHandler.cs
a19a21a9cf
大量更新,编译通过,还没跑通
5 years ago
AMActorLocationRpcHandler.cs
a19a21a9cf
大量更新,编译通过,还没跑通
5 years ago
ActorLocationSender.cs
a19a21a9cf
大量更新,编译通过,还没跑通
5 years ago
ActorLocationSenderComponent.cs
a19a21a9cf
大量更新,编译通过,还没跑通
5 years ago
LocationComponent.cs
1d226af72b
Entit.Create改成Entity的AddChild方法,以后创建Entity只有两种方法AddComponent跟AddChild(AddChildWithId),这样创建方式就完美统一了
4 years ago
LocationProxyComponent.cs
765a4b93a1
调整代码结构
4 years ago