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- using System.Collections.Generic;
- namespace ET
- {
- /// <summary>
- /// 管理Scene上的UI
- /// </summary>
- [ChildType(typeof(UI))]
- [ComponentOf(typeof(Scene))]
- public class UIComponent: Entity, IAwake
- {
- public Dictionary<string, UI> UIs = new Dictionary<string, UI>();
- }
- }
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