- using Model;
- namespace Hotfix
- {
- public static class MessageHelper
- {
- public static void Broadcast<Message>(Message message) where Message: AMessage
- {
- Player[] players = Game.Scene.GetComponent<PlayerComponent>().GetAll();
- foreach (Player gamer in players)
- {
- gamer.GetComponent<SessionInfoComponent>().Session.Send(message);
- }
- }
- }
- }
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