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- using Base;
- using Model;
- namespace Hotfix
- {
- public class Init
- {
- public void Start()
- {
- StartAsync();
- }
- public async void StartAsync()
- {
- while (true)
- {
- await Game.Scene.GetComponent<TimerComponent>().WaitAsync(1000);
- Log.Debug("11111111111111111111111111111111111111");
- }
- }
- public void Update()
- {
- }
- }
- }
|