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Assets
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6a831e6bdd
增加AMActorLocationHandler跟AMActorLocationRpcHandler,顾名思义,location actor的服务端处理需要继承这两个类
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7 anni fa |
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ProjectSettings
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2dc8137959
actor做了小小的修改,ActorLocationSender目前只接受IActorLocationMessage跟IActorLocationRequest的参数
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7 anni fa |
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Tools
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71871f1d4c
增加Hotfix自动构建功能,只在!Async&&!ILRuntime模式下有用 (#88)
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7 anni fa |
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UnityPackageManager
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52317043a8
由于unity2017发布了稳定版本,ET升级默认使用Unity2017.4.3稳定版
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7 anni fa |
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Unity.Editor.csproj
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8ec13716ca
新的网络库, 用socket实现,减少gc
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7 anni fa |
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Unity.Editor.csproj.DotSettings
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fb4d86ecdd
妈蛋,发现配置类需要用到Mongo标签,重新移回来
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8 anni fa |
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Unity.Hotfix.csproj
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6a831e6bdd
增加AMActorLocationHandler跟AMActorLocationRpcHandler,顾名思义,location actor的服务端处理需要继承这两个类
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7 anni fa |
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Unity.Model.csproj
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2dc8137959
actor做了小小的修改,ActorLocationSender目前只接受IActorLocationMessage跟IActorLocationRequest的参数
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7 anni fa |
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Unity.ThirdParty.csproj
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2dc8137959
actor做了小小的修改,ActorLocationSender目前只接受IActorLocationMessage跟IActorLocationRequest的参数
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7 anni fa |
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Unity.csproj
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30d662f2e2
客户端抽出一个ThirdParty程序集,主要用来放插件源代码,减少主工程编译的时间,插件如果全是dll可以放到plugin下面
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7 anni fa |
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Unity.sln
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6a831e6bdd
增加AMActorLocationHandler跟AMActorLocationRpcHandler,顾名思义,location actor的服务端处理需要继承这两个类
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7 anni fa |
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Unity.sln.DotSettings
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a07b222b8b
1.修复资源依赖顺序问题
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8 anni fa |
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Unity.sln.DotSettings.user
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137112db76
初版KCP
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8 anni fa |
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Unity.userprefs
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e17b4ab14f
unity升级到5.5.2,增加vs调试启动参数,很多人问我,所以加上去了。增加主线程同步上下文,mongodb异步函数就能回调到主线程
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8 anni fa |
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protoc.bat
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807c5f7055
Hotfix放到Unity中,利用asmdef自动生成Hotfix.dll, 带来巨大方便:
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7 anni fa |
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protoc.exe
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e45f2a4836
修复protobuf生成器repeated string int不能生成的问题
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7 anni fa |
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protoc.sh
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807c5f7055
Hotfix放到Unity中,利用asmdef自动生成Hotfix.dll, 带来巨大方便:
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7 anni fa |