tanghai 6a831e6bdd 增加AMActorLocationHandler跟AMActorLocationRpcHandler,顾名思义,location actor的服务端处理需要继承这两个类 7 anni fa
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Assets 6a831e6bdd 增加AMActorLocationHandler跟AMActorLocationRpcHandler,顾名思义,location actor的服务端处理需要继承这两个类 7 anni fa
ProjectSettings 2dc8137959 actor做了小小的修改,ActorLocationSender目前只接受IActorLocationMessage跟IActorLocationRequest的参数 7 anni fa
Tools 71871f1d4c 增加Hotfix自动构建功能,只在!Async&&!ILRuntime模式下有用 (#88) 7 anni fa
UnityPackageManager 52317043a8 由于unity2017发布了稳定版本,ET升级默认使用Unity2017.4.3稳定版 7 anni fa
Unity.Editor.csproj 8ec13716ca 新的网络库, 用socket实现,减少gc 7 anni fa
Unity.Editor.csproj.DotSettings fb4d86ecdd 妈蛋,发现配置类需要用到Mongo标签,重新移回来 8 anni fa
Unity.Hotfix.csproj 6a831e6bdd 增加AMActorLocationHandler跟AMActorLocationRpcHandler,顾名思义,location actor的服务端处理需要继承这两个类 7 anni fa
Unity.Model.csproj 2dc8137959 actor做了小小的修改,ActorLocationSender目前只接受IActorLocationMessage跟IActorLocationRequest的参数 7 anni fa
Unity.ThirdParty.csproj 2dc8137959 actor做了小小的修改,ActorLocationSender目前只接受IActorLocationMessage跟IActorLocationRequest的参数 7 anni fa
Unity.csproj 30d662f2e2 客户端抽出一个ThirdParty程序集,主要用来放插件源代码,减少主工程编译的时间,插件如果全是dll可以放到plugin下面 7 anni fa
Unity.sln 6a831e6bdd 增加AMActorLocationHandler跟AMActorLocationRpcHandler,顾名思义,location actor的服务端处理需要继承这两个类 7 anni fa
Unity.sln.DotSettings a07b222b8b 1.修复资源依赖顺序问题 8 anni fa
Unity.sln.DotSettings.user 137112db76 初版KCP 8 anni fa
Unity.userprefs e17b4ab14f unity升级到5.5.2,增加vs调试启动参数,很多人问我,所以加上去了。增加主线程同步上下文,mongodb异步函数就能回调到主线程 8 anni fa
protoc.bat 807c5f7055 Hotfix放到Unity中,利用asmdef自动生成Hotfix.dll, 带来巨大方便: 7 anni fa
protoc.exe e45f2a4836 修复protobuf生成器repeated string int不能生成的问题 7 anni fa
protoc.sh 807c5f7055 Hotfix放到Unity中,利用asmdef自动生成Hotfix.dll, 带来巨大方便: 7 anni fa