ObjectEvents.cs 5.3 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Reflection;
  5. namespace Model
  6. {
  7. public interface IObjectEvent
  8. {
  9. Type Type();
  10. void Set(object value);
  11. }
  12. public abstract class ObjectEvent<T> : IObjectEvent
  13. {
  14. private T value;
  15. protected T Get()
  16. {
  17. return value;
  18. }
  19. public void Set(object v)
  20. {
  21. this.value = (T)v;
  22. }
  23. public Type Type()
  24. {
  25. return typeof(T);
  26. }
  27. }
  28. public sealed class ObjectEvents
  29. {
  30. private static ObjectEvents instance;
  31. public static ObjectEvents Instance
  32. {
  33. get
  34. {
  35. return instance ?? (instance = new ObjectEvents());
  36. }
  37. }
  38. private readonly Dictionary<string, Assembly> assemblies = new Dictionary<string, Assembly>();
  39. private Dictionary<Type, IObjectEvent> disposerEvents;
  40. private EQueue<Disposer> updates = new EQueue<Disposer>();
  41. private EQueue<Disposer> updates2 = new EQueue<Disposer>();
  42. private EQueue<Disposer> starts = new EQueue<Disposer>();
  43. private EQueue<Disposer> loaders = new EQueue<Disposer>();
  44. private EQueue<Disposer> loaders2 = new EQueue<Disposer>();
  45. public void Add(string name, Assembly assembly)
  46. {
  47. this.assemblies[name] = assembly;
  48. this.disposerEvents = new Dictionary<Type, IObjectEvent>();
  49. foreach (Assembly ass in this.assemblies.Values)
  50. {
  51. Type[] types = ass.GetTypes();
  52. foreach (Type type in types)
  53. {
  54. object[] attrs = type.GetCustomAttributes(typeof(ObjectEventAttribute), false);
  55. if (attrs.Length == 0)
  56. {
  57. continue;
  58. }
  59. object obj = Activator.CreateInstance(type);
  60. IObjectEvent objectEvent = obj as IObjectEvent;
  61. if (objectEvent == null)
  62. {
  63. Log.Error($"组件事件没有继承IObjectEvent: {type.Name}");
  64. continue;
  65. }
  66. this.disposerEvents[objectEvent.Type()] = objectEvent;
  67. }
  68. }
  69. this.Load();
  70. }
  71. public Assembly Get(string name)
  72. {
  73. return this.assemblies[name];
  74. }
  75. public Assembly[] GetAll()
  76. {
  77. return this.assemblies.Values.ToArray();
  78. }
  79. public void Add(Disposer disposer)
  80. {
  81. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  82. {
  83. return;
  84. }
  85. if (objectEvent is ILoad)
  86. {
  87. this.loaders.Enqueue(disposer);
  88. }
  89. if (objectEvent is IUpdate)
  90. {
  91. this.updates.Enqueue(disposer);
  92. }
  93. if (objectEvent is IStart)
  94. {
  95. this.starts.Enqueue(disposer);
  96. }
  97. }
  98. public void Awake(Disposer disposer)
  99. {
  100. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  101. {
  102. return;
  103. }
  104. IAwake iAwake = objectEvent as IAwake;
  105. if (iAwake == null)
  106. {
  107. return;
  108. }
  109. objectEvent.Set(disposer);
  110. iAwake.Awake();
  111. }
  112. public void Awake<P1>(Disposer disposer, P1 p1)
  113. {
  114. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  115. {
  116. return;
  117. }
  118. IAwake<P1> iAwake = objectEvent as IAwake<P1>;
  119. if (iAwake == null)
  120. {
  121. return;
  122. }
  123. objectEvent.Set(disposer);
  124. iAwake.Awake(p1);
  125. }
  126. public void Awake<P1, P2>(Disposer disposer, P1 p1, P2 p2)
  127. {
  128. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  129. {
  130. return;
  131. }
  132. IAwake<P1, P2> iAwake = objectEvent as IAwake<P1, P2>;
  133. if (iAwake == null)
  134. {
  135. return;
  136. }
  137. objectEvent.Set(disposer);
  138. iAwake.Awake(p1, p2);
  139. }
  140. public void Awake<P1, P2, P3>(Disposer disposer, P1 p1, P2 p2, P3 p3)
  141. {
  142. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  143. {
  144. return;
  145. }
  146. IAwake<P1, P2, P3> iAwake = objectEvent as IAwake<P1, P2, P3>;
  147. if (iAwake == null)
  148. {
  149. return;
  150. }
  151. objectEvent.Set(disposer);
  152. iAwake.Awake(p1, p2, p3);
  153. }
  154. public void Load()
  155. {
  156. while (this.loaders.Count > 0)
  157. {
  158. Disposer disposer = this.loaders.Dequeue();
  159. if (disposer.Id == 0)
  160. {
  161. continue;
  162. }
  163. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  164. {
  165. continue;
  166. }
  167. this.loaders2.Enqueue(disposer);
  168. ILoad iLoad = objectEvent as ILoad;
  169. if (iLoad == null)
  170. {
  171. continue;
  172. }
  173. objectEvent.Set(disposer);
  174. try
  175. {
  176. iLoad.Load();
  177. }
  178. catch (Exception e)
  179. {
  180. Log.Error(e.ToString());
  181. }
  182. }
  183. ObjectHelper.Swap(ref this.loaders, ref this.loaders2);
  184. }
  185. private void Start()
  186. {
  187. while (this.starts.Count > 0)
  188. {
  189. Disposer disposer = this.starts.Dequeue();
  190. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  191. {
  192. continue;
  193. }
  194. IStart iStart = objectEvent as IStart;
  195. if (iStart == null)
  196. {
  197. continue;
  198. }
  199. objectEvent.Set(disposer);
  200. iStart.Start();
  201. }
  202. }
  203. public void Update()
  204. {
  205. this.Start();
  206. while (this.updates.Count > 0)
  207. {
  208. Disposer disposer = this.updates.Dequeue();
  209. if (disposer.Id == 0)
  210. {
  211. continue;
  212. }
  213. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectEvent objectEvent))
  214. {
  215. continue;
  216. }
  217. this.updates2.Enqueue(disposer);
  218. IUpdate iUpdate = objectEvent as IUpdate;
  219. if (iUpdate == null)
  220. {
  221. continue;
  222. }
  223. objectEvent.Set(disposer);
  224. try
  225. {
  226. iUpdate.Update();
  227. }
  228. catch (Exception e)
  229. {
  230. Log.Error(e.ToString());
  231. }
  232. }
  233. ObjectHelper.Swap(ref this.updates, ref this.updates2);
  234. }
  235. }
  236. }