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- /*
- Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
- recast4j copyright (c) 2015-2019 Piotr Piastucki piotr@jtilia.org
- DotRecast Copyright (c) 2023 Choi Ikpil ikpil@naver.com
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- using System.Collections.Generic;
- using DotRecast.Core;
- namespace DotRecast.Detour
- {
- /**
- * Provides information about raycast hit. Filled by NavMeshQuery::raycast
- */
- public class DtRaycastHit
- {
- /** The hit parameter. (float.MaxValue if no wall hit.) */
- public float t;
- /** hitNormal The normal of the nearest wall hit. [(x, y, z)] */
- public RcVec3f hitNormal = new RcVec3f();
- /** Visited polygons. */
- public readonly List<long> path = new List<long>();
- /** The cost of the path until hit. */
- public float pathCost;
- /** The index of the edge on the readonly polygon where the wall was hit. */
- public int hitEdgeIndex;
- }
- }
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