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- <Window x:Class="GameEditor.MainWindow"
- xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
- xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
- Title="MainWindow" Height="800" Width="1280">
- <StackPanel>
- <Menu>
- <MenuItem Height="24">
- </MenuItem>
- </Menu>
- <Grid Height="738" Width="Auto">
- <Grid.ColumnDefinitions>
- <ColumnDefinition Width="150" />
- <ColumnDefinition Width="Auto" />
- <ColumnDefinition Width="Auto" />
- <ColumnDefinition Width="441*" />
- </Grid.ColumnDefinitions>
- <TreeView Grid.Column="0" HorizontalAlignment="Stretch" Name="behaviorTreeView"
- VerticalAlignment="Stretch" Padding="0" BorderThickness="0"
- ContextMenuOpening="behaviorTreeView_ContextMenuOpening">
- <TreeView.ContextMenu>
- <ContextMenu>
- <MenuItem Name="newMenuItem" Header="New" Click="newMenuItem_Click" />
- <MenuItem Name="copyMenuItem" Header="Copy" Click="copyMenuItem_Click" />
- <MenuItem Name="pasteMenuItem" Header="Paste" Click="pasteMenuItem_Click" />
- <MenuItem Name="delMenuItem" Header="Delete" Click="delMenuItem_Click" />
- </ContextMenu>
- </TreeView.ContextMenu>
- </TreeView>
- <GridSplitter Grid.Column="1" HorizontalAlignment="Center" VerticalAlignment="Stretch" Width="5" />
- <Canvas />
- </Grid>
- </StackPanel>
- </Window>
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