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- using System;
- using System.Collections.Generic;
- using System.Runtime.InteropServices;
- using System.Threading.Tasks;
- namespace ENet
- {
- public sealed class ESocket: IDisposable
- {
- private IntPtr peerPtr = IntPtr.Zero;
- private readonly EService service;
- private readonly LinkedList<byte[]> recvBuffer = new LinkedList<byte[]>();
- public Action<EEvent> Connected { get; set; }
- public Action<EEvent> Received { get; set; }
- public Action<EEvent> Disconnect { get; set; }
- public Action<int> Error { get; set; }
- public ESocket(EService service)
- {
- this.service = service;
- }
- public void Dispose()
- {
- if (this.peerPtr == IntPtr.Zero)
- {
- return;
- }
- NativeMethods.EnetPeerReset(this.peerPtr);
- this.peerPtr = IntPtr.Zero;
- }
- public IntPtr PeerPtr
- {
- get
- {
- return this.peerPtr;
- }
- set
- {
- this.peerPtr = value;
- }
- }
- private ENetPeer Struct
- {
- get
- {
- if (this.peerPtr == IntPtr.Zero)
- {
- return new ENetPeer();
- }
- return (ENetPeer) Marshal.PtrToStructure(this.peerPtr, typeof (ENetPeer));
- }
- set
- {
- Marshal.StructureToPtr(value, this.peerPtr, false);
- }
- }
- public PeerState State
- {
- get
- {
- if (this.peerPtr == IntPtr.Zero)
- {
- return PeerState.Uninitialized;
- }
- return this.Struct.State;
- }
- }
- public void Ping()
- {
- NativeMethods.EnetPeerPing(this.peerPtr);
- }
- public void ConfigureThrottle(uint interval, uint acceleration, uint deceleration)
- {
- NativeMethods.EnetPeerThrottleConfigure(this.peerPtr, interval, acceleration, deceleration);
- }
- public Task<bool> ConnectAsync(
- string hostName, ushort port,
- uint channelLimit = NativeMethods.ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT,
- uint data = 0)
- {
- if (channelLimit > NativeMethods.ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT)
- {
- throw new ArgumentOutOfRangeException("channelLimit");
- }
- var tcs = new TaskCompletionSource<bool>();
- var address = new Address { HostName = hostName, Port = port };
- ENetAddress nativeAddress = address.Struct;
- this.peerPtr = NativeMethods.EnetHostConnect(
- this.service.HostPtr, ref nativeAddress, channelLimit, data);
- if (this.peerPtr == IntPtr.Zero)
- {
- throw new EException("host connect call failed.");
- }
- this.service.PeersManager.Add(this.peerPtr, this);
- this.Connected = eEvent =>
- {
- if (eEvent.EventState == EventState.DISCONNECTED)
- {
- tcs.TrySetException(new EException("socket disconnected in connect"));
- }
- tcs.TrySetResult(true);
- };
- return tcs.Task;
- }
- public Task<bool> AcceptAsync()
- {
- if (this.service.PeersManager.ContainsKey(IntPtr.Zero))
- {
- throw new EException("do not accept twice!");
- }
- var tcs = new TaskCompletionSource<bool>();
- // 如果有请求连接缓存的包,从缓存中取
- if (this.service.ConnEEvents.Count > 0)
- {
- EEvent eEvent = this.service.ConnEEvents.First.Value;
- this.service.ConnEEvents.RemoveFirst();
- this.PeerPtr = eEvent.PeerPtr;
- this.service.PeersManager.Add(this.PeerPtr, this);
- tcs.TrySetResult(true);
- }
- else
- {
- this.service.PeersManager.Add(this.PeerPtr, this);
- this.Connected = eEvent =>
- {
- if (eEvent.EventState == EventState.DISCONNECTED)
- {
- tcs.TrySetException(new EException("socket disconnected in accpet"));
- }
- this.service.PeersManager.Remove(IntPtr.Zero);
- this.PeerPtr = eEvent.PeerPtr;
- this.service.PeersManager.Add(this.PeerPtr, this);
- tcs.TrySetResult(true);
- };
- }
- return tcs.Task;
- }
- public void WriteAsync(byte[] data, byte channelID = 0, PacketFlags flags = PacketFlags.Reliable)
- {
- var packet = new EPacket(data, flags);
- NativeMethods.EnetPeerSend(this.peerPtr, channelID, packet.PacketPtr);
- // enet_peer_send函数会自动删除packet,设置为0,防止Dispose或者析构函数再次删除
- packet.PacketPtr = IntPtr.Zero;
- }
- public Task<byte[]> ReadAsync()
- {
- var tcs = new TaskCompletionSource<byte[]>();
- // 如果有缓存的包,从缓存中取
- if (this.recvBuffer.Count > 0)
- {
- var bytes = this.recvBuffer.First.Value;
- this.recvBuffer.RemoveFirst();
- tcs.TrySetResult(bytes);
- }
- // 没有缓存封包,设置回调等待
- else
- {
- this.Received = eEvent =>
- {
- if (eEvent.EventState == EventState.DISCONNECTED)
- {
- tcs.TrySetException(new EException("socket disconnected in receive"));
- }
- using (var packet = new EPacket(eEvent.PacketPtr))
- {
- var bytes = packet.Bytes;
- tcs.TrySetResult(bytes);
- }
- };
- }
- return tcs.Task;
- }
- public Task<bool> DisconnectAsync(uint data = 0)
- {
- NativeMethods.EnetPeerDisconnect(this.peerPtr, data);
- // EnetPeerDisconnect会reset Peer,这里设置为0,防止再次Dispose
- this.PeerPtr = IntPtr.Zero;
- var tcs = new TaskCompletionSource<bool>();
- this.Disconnect = eEvent => tcs.TrySetResult(true);
- return tcs.Task;
- }
- public Task<bool> DisconnectLaterAsync(uint data = 0)
- {
- NativeMethods.EnetPeerDisconnectLater(this.peerPtr, data);
- // EnetPeerDisconnect会reset Peer,这里设置为0,防止再次Dispose
- this.PeerPtr = IntPtr.Zero;
- var tcs = new TaskCompletionSource<bool>();
- this.Disconnect = eEvent => tcs.TrySetResult(true);
- return tcs.Task;
- }
- public void DisconnectNow(uint data)
- {
- NativeMethods.EnetPeerDisconnectNow(this.peerPtr, data);
- // EnetPeerDisconnect会reset Peer,这里设置为0,防止再次Dispose
- this.PeerPtr = IntPtr.Zero;
- }
- internal void OnConnected(EEvent eEvent)
- {
- if (this.Connected == null)
- {
- return;
- }
- Action<EEvent> localConnected = this.Connected;
- this.Connected = null;
- // 此调用将让await ConnectAsync返回,所以null必须在此之前设置
- localConnected(eEvent);
- }
- internal void OnReceived(EEvent eEvent)
- {
- // 如果应用层还未调用readasync则将包放到缓存队列
- if (this.Received == null)
- {
- using (var packet = new EPacket(eEvent.PacketPtr))
- {
- var bytes = packet.Bytes;
- this.recvBuffer.AddLast(bytes);
- }
- }
- else
- {
- Action<EEvent> localReceived = this.Received;
- this.Received = null;
- // 此调用将让await ReadAsync返回,所以null必须在此之前设置
- localReceived(eEvent);
- }
- }
- internal void OnDisconnect(EEvent eEvent)
- {
- if (this.Disconnect == null)
- {
- return;
- }
- this.Disconnect(eEvent);
- }
- internal void OnError(int errorCode)
- {
- if (this.Error == null)
- {
- return;
- }
- this.Error(errorCode);
- }
- }
- }
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