World.cs 1.0 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647
  1. using Component;
  2. namespace World
  3. {
  4. public class World
  5. {
  6. private static readonly World instance = new World();
  7. private readonly LogicManager logicManager = LogicManager.Instance;
  8. private readonly ConfigManager configManager = ConfigManager.Instance;
  9. private readonly GameObjectManager gameObjectManager = new GameObjectManager();
  10. public static World Instance
  11. {
  12. get
  13. {
  14. return instance;
  15. }
  16. }
  17. public LogicManager LogicManager
  18. {
  19. get
  20. {
  21. return this.logicManager;
  22. }
  23. }
  24. public ConfigManager ConfigManager
  25. {
  26. get
  27. {
  28. return this.configManager;
  29. }
  30. }
  31. public GameObjectManager GameObjectManager
  32. {
  33. get
  34. {
  35. return this.gameObjectManager;
  36. }
  37. }
  38. }
  39. }