ObjectEvents.cs 6.3 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Reflection;
  5. namespace Model
  6. {
  7. public interface IObjectEvent
  8. {
  9. Type Type();
  10. void Set(object value);
  11. }
  12. public abstract class ObjectEvent<T> : IObjectEvent
  13. {
  14. private T value;
  15. protected T Get()
  16. {
  17. return value;
  18. }
  19. public void Set(object v)
  20. {
  21. this.value = (T)v;
  22. }
  23. public Type Type()
  24. {
  25. return typeof(T);
  26. }
  27. }
  28. public sealed class ObjectEvents
  29. {
  30. private static ObjectEvents instance;
  31. public static ObjectEvents Instance
  32. {
  33. get
  34. {
  35. return instance ?? (instance = new ObjectEvents());
  36. }
  37. }
  38. private readonly Dictionary<string, Assembly> assemblies = new Dictionary<string, Assembly>();
  39. private readonly Dictionary<Type, IObjectEvent> disposerEvents = new Dictionary<Type, IObjectEvent>();
  40. private Queue<Disposer> updates = new Queue<Disposer>();
  41. private Queue<Disposer> updates2 = new Queue<Disposer>();
  42. private readonly Queue<Disposer> starts = new Queue<Disposer>();
  43. private Queue<Disposer> loaders = new Queue<Disposer>();
  44. private Queue<Disposer> loaders2 = new Queue<Disposer>();
  45. private Queue<Disposer> lateUpdates = new Queue<Disposer>();
  46. private Queue<Disposer> lateUpdates2 = new Queue<Disposer>();
  47. public static void Close()
  48. {
  49. instance = null;
  50. }
  51. public void Add(string name, Assembly assembly)
  52. {
  53. this.assemblies[name] = assembly;
  54. this.disposerEvents.Clear();
  55. foreach (Assembly ass in this.assemblies.Values)
  56. {
  57. Type[] types = ass.GetTypes();
  58. foreach (Type type in types)
  59. {
  60. object[] attrs = type.GetCustomAttributes(typeof(ObjectEventAttribute), false);
  61. if (attrs.Length == 0)
  62. {
  63. continue;
  64. }
  65. object obj = Activator.CreateInstance(type);
  66. IObjectEvent objectEvent = obj as IObjectEvent;
  67. if (objectEvent == null)
  68. {
  69. Log.Error($"组件事件没有继承IObjectEvent: {type.Name}");
  70. continue;
  71. }
  72. this.disposerEvents[objectEvent.Type()] = objectEvent;
  73. }
  74. }
  75. this.Load();
  76. }
  77. public Assembly Get(string name)
  78. {
  79. return this.assemblies[name];
  80. }
  81. public Assembly[] GetAll()
  82. {
  83. return this.assemblies.Values.ToArray();
  84. }
  85. public void Add(Disposer disposer)
  86. {
  87. IObjectEvent objectEvent;
  88. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  89. {
  90. return;
  91. }
  92. if (objectEvent is ILoad)
  93. {
  94. this.loaders.Enqueue(disposer);
  95. }
  96. if (objectEvent is IUpdate)
  97. {
  98. this.updates.Enqueue(disposer);
  99. }
  100. if (objectEvent is IStart)
  101. {
  102. this.starts.Enqueue(disposer);
  103. }
  104. }
  105. public void Awake(Disposer disposer)
  106. {
  107. IObjectEvent objectEvent;
  108. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  109. {
  110. return;
  111. }
  112. IAwake iAwake = objectEvent as IAwake;
  113. if (iAwake == null)
  114. {
  115. return;
  116. }
  117. objectEvent.Set(disposer);
  118. iAwake.Awake();
  119. }
  120. public void Awake<P1>(Disposer disposer, P1 p1)
  121. {
  122. IObjectEvent objectEvent;
  123. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  124. {
  125. return;
  126. }
  127. IAwake<P1> iAwake = objectEvent as IAwake<P1>;
  128. if (iAwake == null)
  129. {
  130. return;
  131. }
  132. objectEvent.Set(disposer);
  133. iAwake.Awake(p1);
  134. }
  135. public void Awake<P1, P2>(Disposer disposer, P1 p1, P2 p2)
  136. {
  137. IObjectEvent objectEvent;
  138. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  139. {
  140. return;
  141. }
  142. IAwake<P1, P2> iAwake = objectEvent as IAwake<P1, P2>;
  143. if (iAwake == null)
  144. {
  145. return;
  146. }
  147. objectEvent.Set(disposer);
  148. iAwake.Awake(p1, p2);
  149. }
  150. public void Awake<P1, P2, P3>(Disposer disposer, P1 p1, P2 p2, P3 p3)
  151. {
  152. IObjectEvent objectEvent;
  153. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  154. {
  155. return;
  156. }
  157. IAwake<P1, P2, P3> iAwake = objectEvent as IAwake<P1, P2, P3>;
  158. if (iAwake == null)
  159. {
  160. return;
  161. }
  162. objectEvent.Set(disposer);
  163. iAwake.Awake(p1, p2, p3);
  164. }
  165. public void Load()
  166. {
  167. while (this.loaders.Count > 0)
  168. {
  169. Disposer disposer = this.loaders.Dequeue();
  170. if (disposer.Id == 0)
  171. {
  172. continue;
  173. }
  174. IObjectEvent objectEvent;
  175. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  176. {
  177. continue;
  178. }
  179. this.loaders2.Enqueue(disposer);
  180. ILoad iLoad = objectEvent as ILoad;
  181. if (iLoad == null)
  182. {
  183. continue;
  184. }
  185. objectEvent.Set(disposer);
  186. try
  187. {
  188. iLoad.Load();
  189. }
  190. catch (Exception e)
  191. {
  192. Log.Error(e.ToString());
  193. }
  194. }
  195. ObjectHelper.Swap(ref this.loaders, ref this.loaders2);
  196. }
  197. private void Start()
  198. {
  199. while (this.starts.Count > 0)
  200. {
  201. Disposer disposer = this.starts.Dequeue();
  202. IObjectEvent objectEvent;
  203. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  204. {
  205. continue;
  206. }
  207. IStart iStart = objectEvent as IStart;
  208. if (iStart == null)
  209. {
  210. continue;
  211. }
  212. objectEvent.Set(disposer);
  213. iStart.Start();
  214. }
  215. }
  216. public void Update()
  217. {
  218. this.Start();
  219. while (this.updates.Count > 0)
  220. {
  221. Disposer disposer = this.updates.Dequeue();
  222. if (disposer.Id == 0)
  223. {
  224. continue;
  225. }
  226. IObjectEvent objectEvent;
  227. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  228. {
  229. continue;
  230. }
  231. this.updates2.Enqueue(disposer);
  232. IUpdate iUpdate = objectEvent as IUpdate;
  233. if (iUpdate == null)
  234. {
  235. continue;
  236. }
  237. objectEvent.Set(disposer);
  238. try
  239. {
  240. iUpdate.Update();
  241. }
  242. catch (Exception e)
  243. {
  244. Log.Error(e.ToString());
  245. }
  246. }
  247. ObjectHelper.Swap(ref this.updates, ref this.updates2);
  248. }
  249. public void LateUpdate()
  250. {
  251. while (this.lateUpdates.Count > 0)
  252. {
  253. Disposer disposer = this.lateUpdates.Dequeue();
  254. if (disposer.Id == 0)
  255. {
  256. continue;
  257. }
  258. IObjectEvent objectEvent;
  259. if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
  260. {
  261. continue;
  262. }
  263. this.lateUpdates2.Enqueue(disposer);
  264. ILateUpdate iLateUpdate = objectEvent as ILateUpdate;
  265. if (iLateUpdate == null)
  266. {
  267. continue;
  268. }
  269. objectEvent.Set(disposer);
  270. try
  271. {
  272. iLateUpdate.LateUpdate();
  273. }
  274. catch (Exception e)
  275. {
  276. Log.Error(e.ToString());
  277. }
  278. }
  279. ObjectHelper.Swap(ref this.lateUpdates, ref this.lateUpdates2);
  280. }
  281. }
  282. }