Init.cs 248 B

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  1. using UnityEngine;
  2. namespace Model
  3. {
  4. public static class Init
  5. {
  6. public static void Start()
  7. {
  8. GameObject.Find("/Global").GetComponent<Base.Init>().UpdateAction = Update;
  9. }
  10. public static void Update()
  11. {
  12. }
  13. }
  14. }