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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Reflection;
- using System.Runtime.InteropServices;
- using ILRuntime.CLR.TypeSystem;
- using ILRuntime.CLR.Method;
- using ILRuntime.Runtime.Enviorment;
- using ILRuntime.Runtime.Intepreter;
- using ILRuntime.Runtime.Stack;
- using ILRuntime.Reflection;
- using ILRuntime.CLR.Utils;
- namespace ILRuntime.Runtime.Generated
- {
- unsafe class UnityEngine_GameObject_Binding
- {
- public static void Register(ILRuntime.Runtime.Enviorment.AppDomain app)
- {
- BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly;
- MethodBase method;
- Type[] args;
- Type type = typeof(UnityEngine.GameObject);
- args = new Type[]{};
- method = type.GetMethod("get_transform", flag, null, args, null);
- app.RegisterCLRMethodRedirection(method, get_transform_0);
- args = new Type[]{typeof(System.Int32)};
- method = type.GetMethod("set_layer", flag, null, args, null);
- app.RegisterCLRMethodRedirection(method, set_layer_1);
- Dictionary<string, List<MethodInfo>> genericMethods = new Dictionary<string, List<MethodInfo>>();
- List<MethodInfo> lst = null;
- foreach(var m in type.GetMethods())
- {
- if(m.IsGenericMethodDefinition)
- {
- if (!genericMethods.TryGetValue(m.Name, out lst))
- {
- lst = new List<MethodInfo>();
- genericMethods[m.Name] = lst;
- }
- lst.Add(m);
- }
- }
- args = new Type[]{typeof(ETModel.ComponentView)};
- if (genericMethods.TryGetValue("AddComponent", out lst))
- {
- foreach(var m in lst)
- {
- if(m.MatchGenericParameters(args, typeof(ETModel.ComponentView)))
- {
- method = m.MakeGenericMethod(args);
- app.RegisterCLRMethodRedirection(method, AddComponent_2);
- break;
- }
- }
- }
- args = new Type[]{typeof(System.String)};
- method = type.GetMethod("Find", flag, null, args, null);
- app.RegisterCLRMethodRedirection(method, Find_3);
- args = new Type[]{typeof(global::ReferenceCollector)};
- if (genericMethods.TryGetValue("GetComponent", out lst))
- {
- foreach(var m in lst)
- {
- if(m.MatchGenericParameters(args, typeof(global::ReferenceCollector)))
- {
- method = m.MakeGenericMethod(args);
- app.RegisterCLRMethodRedirection(method, GetComponent_4);
- break;
- }
- }
- }
- args = new Type[]{typeof(UnityEngine.UI.Button)};
- if (genericMethods.TryGetValue("GetComponent", out lst))
- {
- foreach(var m in lst)
- {
- if(m.MatchGenericParameters(args, typeof(UnityEngine.UI.Button)))
- {
- method = m.MakeGenericMethod(args);
- app.RegisterCLRMethodRedirection(method, GetComponent_5);
- break;
- }
- }
- }
- args = new Type[]{typeof(UnityEngine.UI.Text)};
- if (genericMethods.TryGetValue("GetComponent", out lst))
- {
- foreach(var m in lst)
- {
- if(m.MatchGenericParameters(args, typeof(UnityEngine.UI.Text)))
- {
- method = m.MakeGenericMethod(args);
- app.RegisterCLRMethodRedirection(method, GetComponent_6);
- break;
- }
- }
- }
- args = new Type[]{typeof(UnityEngine.UI.InputField)};
- if (genericMethods.TryGetValue("GetComponent", out lst))
- {
- foreach(var m in lst)
- {
- if(m.MatchGenericParameters(args, typeof(UnityEngine.UI.InputField)))
- {
- method = m.MakeGenericMethod(args);
- app.RegisterCLRMethodRedirection(method, GetComponent_7);
- break;
- }
- }
- }
- args = new Type[]{typeof(UnityEngine.Canvas)};
- if (genericMethods.TryGetValue("GetComponent", out lst))
- {
- foreach(var m in lst)
- {
- if(m.MatchGenericParameters(args, typeof(UnityEngine.Canvas)))
- {
- method = m.MakeGenericMethod(args);
- app.RegisterCLRMethodRedirection(method, GetComponent_8);
- break;
- }
- }
- }
- args = new Type[]{typeof(UnityEngine.Camera)};
- if (genericMethods.TryGetValue("GetComponent", out lst))
- {
- foreach(var m in lst)
- {
- if(m.MatchGenericParameters(args, typeof(UnityEngine.Camera)))
- {
- method = m.MakeGenericMethod(args);
- app.RegisterCLRMethodRedirection(method, GetComponent_9);
- break;
- }
- }
- }
- args = new Type[]{};
- method = type.GetConstructor(flag, null, args, null);
- app.RegisterCLRMethodRedirection(method, Ctor_0);
- }
- static StackObject* get_transform_0(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 1);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- var result_of_this_method = instance_of_this_method.transform;
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- static StackObject* set_layer_1(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 2);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- System.Int32 @value = ptr_of_this_method->Value;
- ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
- UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- instance_of_this_method.layer = value;
- return __ret;
- }
- static StackObject* AddComponent_2(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 1);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- var result_of_this_method = instance_of_this_method.AddComponent<ETModel.ComponentView>();
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- static StackObject* Find_3(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 1);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- var result_of_this_method = UnityEngine.GameObject.Find(@name);
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- static StackObject* GetComponent_4(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 1);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- var result_of_this_method = instance_of_this_method.GetComponent<global::ReferenceCollector>();
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- static StackObject* GetComponent_5(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 1);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- var result_of_this_method = instance_of_this_method.GetComponent<UnityEngine.UI.Button>();
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- static StackObject* GetComponent_6(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 1);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- var result_of_this_method = instance_of_this_method.GetComponent<UnityEngine.UI.Text>();
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- static StackObject* GetComponent_7(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 1);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- var result_of_this_method = instance_of_this_method.GetComponent<UnityEngine.UI.InputField>();
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- static StackObject* GetComponent_8(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 1);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- var result_of_this_method = instance_of_this_method.GetComponent<UnityEngine.Canvas>();
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- static StackObject* GetComponent_9(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* ptr_of_this_method;
- StackObject* __ret = ILIntepreter.Minus(__esp, 1);
- ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
- UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
- __intp.Free(ptr_of_this_method);
- var result_of_this_method = instance_of_this_method.GetComponent<UnityEngine.Camera>();
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
- {
- ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
- StackObject* __ret = ILIntepreter.Minus(__esp, 0);
- var result_of_this_method = new UnityEngine.GameObject();
- return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
- }
- }
- }
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