| 12345678910111213141516171819202122232425262728293031323334 |
- //------------------------------------------------------------------------------
- // <auto-generated>
- // 此代码是根据模板生成的。
- //
- // 手动更改此文件可能会导致应用程序中发生异常行为。
- // 如果重新生成代码,则将覆盖对此文件的手动更改。
- // </auto-generated>
- //------------------------------------------------------------------------------
- namespace DataCenter
- {
- using System;
- using System.Collections.Generic;
-
- public partial class t_map_play_info
- {
- public decimal character_guid { get; set; }
- public string map_type { get; set; }
- public int play_count { get; set; }
- public int win_count { get; set; }
- public decimal last_play_date { get; set; }
- public decimal total_play_time { get; set; }
- public int today_play_time { get; set; }
- public int current_level { get; set; }
- public int max_score { get; set; }
- public int kill_boss_count { get; set; }
- public long kill_hostile_soldier { get; set; }
- public int max_total_damage { get; set; }
- public int max_total_suffer_damage { get; set; }
- public int max_total_heal { get; set; }
- public System.DateTime create_time { get; set; }
- public System.DateTime modify_time { get; set; }
- }
- }
|