InnerMessage.cs 5.4 KB

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  1. using System.Collections.Generic;
  2. namespace ET
  3. {
  4. /// <summary>
  5. /// 传送unit
  6. /// </summary>
  7. [Message(InnerOpcode.M2M_TrasferUnitRequest)]
  8. public partial class M2M_TrasferUnitRequest: IActorRequest
  9. {
  10. public int RpcId { get; set; }
  11. public long ActorId { get; set; }
  12. public Unit Unit { get; set; }
  13. }
  14. [Message(InnerOpcode.M2M_TrasferUnitResponse)]
  15. public partial class M2M_TrasferUnitResponse: IActorResponse
  16. {
  17. public int RpcId { get; set; }
  18. public int Error { get; set; }
  19. public string Message { get; set; }
  20. public long InstanceId { get; set; }
  21. }
  22. [Message(InnerOpcode.M2A_Reload)]
  23. public partial class M2A_Reload: IActorRequest
  24. {
  25. public int RpcId { get; set; }
  26. public long ActorId { get; set; }
  27. }
  28. [Message(InnerOpcode.A2M_Reload)]
  29. public partial class A2M_Reload: IActorResponse
  30. {
  31. public int RpcId { get; set; }
  32. public int Error { get; set; }
  33. public string Message { get; set; }
  34. }
  35. [Message(InnerOpcode.G2G_LockRequest)]
  36. public partial class G2G_LockRequest: IActorRequest
  37. {
  38. public int RpcId { get; set; }
  39. public long ActorId { get; set; }
  40. public long Id { get; set; }
  41. public string Address { get; set; }
  42. }
  43. [Message(InnerOpcode.G2G_LockResponse)]
  44. public partial class G2G_LockResponse: IActorResponse
  45. {
  46. public int RpcId { get; set; }
  47. public int Error { get; set; }
  48. public string Message { get; set; }
  49. }
  50. [Message(InnerOpcode.G2G_LockReleaseRequest)]
  51. public partial class G2G_LockReleaseRequest: IActorRequest
  52. {
  53. public int RpcId { get; set; }
  54. public long ActorId { get; set; }
  55. public long Id { get; set; }
  56. public string Address { get; set; }
  57. }
  58. [Message(InnerOpcode.G2G_LockReleaseResponse)]
  59. public partial class G2G_LockReleaseResponse: IActorResponse
  60. {
  61. public int RpcId { get; set; }
  62. public int Error { get; set; }
  63. public string Message { get; set; }
  64. }
  65. [Message(InnerOpcode.ObjectAddRequest)]
  66. public partial class ObjectAddRequest: IActorRequest
  67. {
  68. public int RpcId { get; set; }
  69. public long ActorId { get; set; }
  70. public long Key { get; set; }
  71. public long InstanceId { get; set; }
  72. }
  73. [Message(InnerOpcode.ObjectAddResponse)]
  74. public partial class ObjectAddResponse: IActorResponse
  75. {
  76. public int RpcId { get; set; }
  77. public int Error { get; set; }
  78. public string Message { get; set; }
  79. }
  80. [Message(InnerOpcode.ObjectLockRequest)]
  81. public partial class ObjectLockRequest: IActorRequest
  82. {
  83. public int RpcId { get; set; }
  84. public long ActorId { get; set; }
  85. public long Key { get; set; }
  86. public long InstanceId { get; set; }
  87. public int Time { get; set; }
  88. }
  89. [Message(InnerOpcode.ObjectLockResponse)]
  90. public partial class ObjectLockResponse: IActorResponse
  91. {
  92. public int RpcId { get; set; }
  93. public int Error { get; set; }
  94. public string Message { get; set; }
  95. }
  96. [Message(InnerOpcode.ObjectUnLockRequest)]
  97. public partial class ObjectUnLockRequest: IActorRequest
  98. {
  99. public int RpcId { get; set; }
  100. public long ActorId { get; set; }
  101. public long Key { get; set; }
  102. public long OldInstanceId { get; set; }
  103. public long InstanceId { get; set; }
  104. }
  105. [Message(InnerOpcode.ObjectUnLockResponse)]
  106. public partial class ObjectUnLockResponse: IActorResponse
  107. {
  108. public int RpcId { get; set; }
  109. public int Error { get; set; }
  110. public string Message { get; set; }
  111. }
  112. [Message(InnerOpcode.ObjectRemoveRequest)]
  113. public partial class ObjectRemoveRequest: IActorRequest
  114. {
  115. public int RpcId { get; set; }
  116. public long ActorId { get; set; }
  117. public long Key { get; set; }
  118. }
  119. [Message(InnerOpcode.ObjectRemoveResponse)]
  120. public partial class ObjectRemoveResponse: IActorResponse
  121. {
  122. public int RpcId { get; set; }
  123. public int Error { get; set; }
  124. public string Message { get; set; }
  125. }
  126. [Message(InnerOpcode.ObjectGetRequest)]
  127. public partial class ObjectGetRequest: IActorRequest
  128. {
  129. public int RpcId { get; set; }
  130. public long ActorId { get; set; }
  131. public long Key { get; set; }
  132. }
  133. [Message(InnerOpcode.ObjectGetResponse)]
  134. public partial class ObjectGetResponse: IActorResponse
  135. {
  136. public int RpcId { get; set; }
  137. public int Error { get; set; }
  138. public string Message { get; set; }
  139. public long InstanceId { get; set; }
  140. }
  141. [Message(InnerOpcode.R2G_GetLoginKey)]
  142. public partial class R2G_GetLoginKey: IActorRequest
  143. {
  144. public int RpcId { get; set; }
  145. public long ActorId { get; set; }
  146. public string Account { get; set; }
  147. }
  148. [Message(InnerOpcode.G2R_GetLoginKey)]
  149. public partial class G2R_GetLoginKey: IActorResponse
  150. {
  151. public int RpcId { get; set; }
  152. public int Error { get; set; }
  153. public string Message { get; set; }
  154. public long Key { get; set; }
  155. public long GateId { get; set; }
  156. }
  157. [Message(InnerOpcode.G2M_CreateUnit)]
  158. public partial class G2M_CreateUnit: IActorRequest
  159. {
  160. public int RpcId { get; set; }
  161. public long ActorId { get; set; }
  162. public long PlayerId { get; set; }
  163. public long GateSessionId { get; set; }
  164. }
  165. [Message(InnerOpcode.M2G_CreateUnit)]
  166. public partial class M2G_CreateUnit: IActorResponse
  167. {
  168. public int RpcId { get; set; }
  169. public int Error { get; set; }
  170. public string Message { get; set; }
  171. // 自己的unit id
  172. // 自己的unit id
  173. public long UnitId { get; set; }
  174. // 所有的unit
  175. // 所有的unit
  176. public List<UnitInfo> Units = new List<UnitInfo>();
  177. }
  178. [Message(InnerOpcode.G2M_SessionDisconnect)]
  179. public partial class G2M_SessionDisconnect: IActorLocationMessage
  180. {
  181. public int RpcId { get; set; }
  182. public long ActorId { get; set; }
  183. }
  184. }