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- using System;
- using System.IO;
- using System.Threading.Tasks;
- using UnityEngine;
- namespace ET
- {
- public static class BundleHelper
- {
- public static async ETTask DownloadBundle()
- {
- if (Define.IsAsync)
- {
- try
- {
- using (BundleDownloaderComponent bundleDownloaderComponent = Game.Scene.AddComponent<BundleDownloaderComponent>())
- {
- await bundleDownloaderComponent.StartAsync();
-
- Game.EventSystem.Run(EventIdType.LoadingBegin);
-
- await bundleDownloaderComponent.DownloadAsync();
- }
-
- Game.EventSystem.Run(EventIdType.LoadingFinish);
-
- Game.Scene.GetComponent<ResourcesComponent>().LoadOneBundle("StreamingAssets");
- ResourcesComponent.AssetBundleManifestObject = (AssetBundleManifest)Game.Scene.GetComponent<ResourcesComponent>().GetAsset("StreamingAssets", "AssetBundleManifest");
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- public static string GetBundleMD5(VersionConfig streamingVersionConfig, string bundleName)
- {
- string path = Path.Combine(PathHelper.AppHotfixResPath, bundleName);
- if (File.Exists(path))
- {
- return MD5Helper.FileMD5(path);
- }
-
- if (streamingVersionConfig.FileInfoDict.ContainsKey(bundleName))
- {
- return streamingVersionConfig.FileInfoDict[bundleName].MD5;
- }
- return "";
- }
- }
- }
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