PlayerComponent.cs 278 B

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. namespace ET.Server
  4. {
  5. [ComponentOf(typeof(Scene))]
  6. public class PlayerComponent : Entity, IAwake, IDestroy
  7. {
  8. public Dictionary<string, EntityRef<Player>> dictionary = new Dictionary<string, EntityRef<Player>>();
  9. }
  10. }