| 1234567891011121314151617181920 |
- using System;
- namespace ET.Client
- {
- [EntitySystemOf(typeof(GameObjectComponent))]
- public static partial class GameObjectComponentSystem
- {
- [EntitySystem]
- private static void Destroy(this GameObjectComponent self)
- {
- UnityEngine.Object.Destroy(self.GameObject);
- }
-
- [EntitySystem]
- private static void Awake(this GameObjectComponent self)
- {
- }
- }
- }
|