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- using System;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.Profiling;
- namespace Coffee.UIParticleInternal
- {
- /// <summary>
- /// Base class for a fast action.
- /// </summary>
- internal class FastActionBase<T>
- {
- private static readonly InternalObjectPool<LinkedListNode<T>> s_NodePool =
- new InternalObjectPool<LinkedListNode<T>>(() => new LinkedListNode<T>(default), _ => true,
- x => x.Value = default);
- private readonly LinkedList<T> _delegates = new LinkedList<T>();
- /// <summary>
- /// Adds a delegate to the action.
- /// </summary>
- public void Add(T rhs)
- {
- if (rhs == null) return;
- Profiler.BeginSample("(COF)[FastAction] Add Action");
- var node = s_NodePool.Rent();
- node.Value = rhs;
- _delegates.AddLast(node);
- Profiler.EndSample();
- }
- /// <summary>
- /// Removes a delegate from the action.
- /// </summary>
- public void Remove(T rhs)
- {
- if (rhs == null) return;
- Profiler.BeginSample("(COF)[FastAction] Remove Action");
- var node = _delegates.Find(rhs);
- if (node != null)
- {
- _delegates.Remove(node);
- s_NodePool.Return(ref node);
- }
- Profiler.EndSample();
- }
- /// <summary>
- /// Invokes the action with a callback function.
- /// </summary>
- protected void Invoke(Action<T> callback)
- {
- var node = _delegates.First;
- while (node != null)
- {
- try
- {
- callback(node.Value);
- }
- catch (Exception e)
- {
- Debug.LogException(e);
- }
- node = node.Next;
- }
- }
- public void Clear()
- {
- _delegates.Clear();
- }
- }
- /// <summary>
- /// A fast action without parameters.
- /// </summary>
- internal class FastAction : FastActionBase<Action>
- {
- /// <summary>
- /// Invoke all the registered delegates.
- /// </summary>
- public void Invoke()
- {
- Invoke(action => action.Invoke());
- }
- }
- }
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