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- using System.Collections.Generic;
- namespace ET.Client
- {
- /// <summary>
- /// 文档: https://lib9kmxvq7k.feishu.cn/wiki/NYADwMydliVmQ7kWXOuc0yxGn7p
- /// </summary>
- [ComponentOf(typeof (Scene))]
- public class GMCommandComponent: Entity, IAwake, IDestroy
- {
- public Dictionary<int, List<GMCommandInfo>> AllCommandInfo { get; set; }
- }
- //GM相关消息 关闭GMView
- public struct OnGMEventClose
- {
- }
- }
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