YIUIConstAsset_GM.cs 560 B

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  1. using System;
  2. using Sirenix.OdinInspector;
  3. using UnityEngine;
  4. namespace YIUIFramework
  5. {
  6. public partial class YIUIConstAsset
  7. {
  8. [BoxGroup("GM", CenterLabel = true)]
  9. [LabelText("关闭GM功能")]
  10. public bool CloseGMCommand = false;
  11. [BoxGroup("GM", CenterLabel = true)]
  12. [LabelText("GM打开快捷键")]
  13. public KeyCode OpenGMViewKey = KeyCode.Escape;
  14. [BoxGroup("GM", CenterLabel = true)]
  15. [LabelText("默认打开第一个页签")]
  16. public bool OpenGMViewFirstType = false;
  17. }
  18. }