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- using System;
- using Sirenix.OdinInspector;
- using UnityEngine;
- namespace YIUIFramework
- {
- public partial class YIUIConstAsset
- {
- [BoxGroup("GM", CenterLabel = true)]
- [LabelText("关闭GM功能")]
- public bool CloseGMCommand = false;
- [BoxGroup("GM", CenterLabel = true)]
- [LabelText("GM打开快捷键")]
- public KeyCode OpenGMViewKey = KeyCode.Escape;
- [BoxGroup("GM", CenterLabel = true)]
- [LabelText("默认打开第一个页签")]
- public bool OpenGMViewFirstType = false;
- }
- }
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