PackageGit.cs 1011 B

1234567891011121314151617181920212223242526272829303132333435
  1. using System;
  2. using System.Collections.Generic;
  3. using System.IO;
  4. using MongoDB.Bson.Serialization;
  5. using MongoDB.Bson.Serialization.Attributes;
  6. using UnityEngine;
  7. namespace YIUIFramework.Editor
  8. {
  9. [BsonIgnoreExtraElements]
  10. public class PackageGit
  11. {
  12. public int Id;
  13. public string Name;
  14. public Dictionary<string, string> GitDependencies;
  15. public Dictionary<string, string[]> ScriptsReferences;
  16. }
  17. public static class PackageGitHelper
  18. {
  19. public static PackageGit Load(string packageJsonPath)
  20. {
  21. if (!File.Exists(packageJsonPath))
  22. {
  23. Debug.LogError($"此文件不存在: {packageJsonPath}");
  24. return null;
  25. }
  26. string packageJsonContent = File.ReadAllText(packageJsonPath);
  27. PackageGit packageGit = BsonSerializer.Deserialize<PackageGit>(packageJsonContent);
  28. return packageGit;
  29. }
  30. }
  31. }