ITableData.cs 383 B

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  1. #if UNITY_2019_4_OR_NEWER
  2. using System;
  3. using System.Collections.Generic;
  4. namespace YooAsset.Editor
  5. {
  6. public interface ITableData
  7. {
  8. /// <summary>
  9. /// 是否可见
  10. /// </summary>
  11. bool Visible { set; get; }
  12. /// <summary>
  13. /// 单元格集合
  14. /// </summary>
  15. IList<ITableCell> Cells { set; get; }
  16. }
  17. }
  18. #endif