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- using System.Collections.Generic;
- namespace YooAsset
- {
- public sealed class SubAssetsHandle : HandleBase
- {
- private System.Action<SubAssetsHandle> _callback;
- internal SubAssetsHandle(ProviderOperation provider) : base(provider)
- {
- }
- internal override void InvokeCallback()
- {
- _callback?.Invoke(this);
- }
- /// <summary>
- /// 完成委托
- /// </summary>
- public event System.Action<SubAssetsHandle> Completed
- {
- add
- {
- if (IsValidWithWarning == false)
- throw new System.Exception($"{nameof(SubAssetsHandle)} is invalid");
- if (Provider.IsDone)
- value.Invoke(this);
- else
- _callback += value;
- }
- remove
- {
- if (IsValidWithWarning == false)
- throw new System.Exception($"{nameof(SubAssetsHandle)} is invalid");
- _callback -= value;
- }
- }
- /// <summary>
- /// 等待异步执行完毕
- /// </summary>
- public void WaitForAsyncComplete()
- {
- if (IsValidWithWarning == false)
- return;
- Provider.WaitForAsyncComplete();
- }
- /// <summary>
- /// 子资源对象集合
- /// </summary>
- public IReadOnlyList<UnityEngine.Object> SubAssetObjects
- {
- get
- {
- if (IsValidWithWarning == false)
- return null;
- return Provider.SubAssetObjects;
- }
- }
- /// <summary>
- /// 获取子资源对象
- /// </summary>
- /// <typeparam name="TObject">子资源对象类型</typeparam>
- /// <param name="assetName">子资源对象名称</param>
- public TObject GetSubAssetObject<TObject>(string assetName) where TObject : UnityEngine.Object
- {
- if (IsValidWithWarning == false)
- return null;
- foreach (var assetObject in Provider.SubAssetObjects)
- {
- if (assetObject.name == assetName && assetObject is TObject)
- return assetObject as TObject;
- }
- YooLogger.Warning($"Not found sub asset object : {assetName}");
- return null;
- }
- /// <summary>
- /// 获取所有的子资源对象集合
- /// </summary>
- /// <typeparam name="TObject">子资源对象类型</typeparam>
- public TObject[] GetSubAssetObjects<TObject>() where TObject : UnityEngine.Object
- {
- if (IsValidWithWarning == false)
- return null;
- List<TObject> result = new List<TObject>(Provider.SubAssetObjects.Length);
- foreach (var assetObject in Provider.SubAssetObjects)
- {
- var retObject = assetObject as TObject;
- if (retObject != null)
- result.Add(retObject);
- }
- return result.ToArray();
- }
- }
- }
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