DestroyOperation.cs 3.5 KB

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  1. 
  2. namespace YooAsset
  3. {
  4. public class DestroyOperation : AsyncOperationBase
  5. {
  6. private enum ESteps
  7. {
  8. None,
  9. CheckInitStatus,
  10. UnloadAllAssets,
  11. DestroyPackage,
  12. Done,
  13. }
  14. private readonly ResourcePackage _resourcePackage;
  15. private UnloadAllAssetsOperation _unloadAllAssetsOp;
  16. private ESteps _steps = ESteps.None;
  17. public DestroyOperation(ResourcePackage resourcePackage)
  18. {
  19. _resourcePackage = resourcePackage;
  20. }
  21. internal override void InternalStart()
  22. {
  23. _steps = ESteps.CheckInitStatus;
  24. }
  25. internal override void InternalUpdate()
  26. {
  27. if (_steps == ESteps.None || _steps == ESteps.Done)
  28. return;
  29. if (_steps == ESteps.CheckInitStatus)
  30. {
  31. if (_resourcePackage.InitializeStatus == EOperationStatus.None)
  32. {
  33. _steps = ESteps.DestroyPackage;
  34. }
  35. else if (_resourcePackage.InitializeStatus == EOperationStatus.Processing)
  36. {
  37. _steps = ESteps.Done;
  38. Status = EOperationStatus.Failed;
  39. Error = "The Package is initializing ! Please try to destroy the package again later.";
  40. }
  41. else if (_resourcePackage.InitializeStatus == EOperationStatus.Failed)
  42. {
  43. _steps = ESteps.DestroyPackage;
  44. }
  45. else if (_resourcePackage.InitializeStatus == EOperationStatus.Succeed)
  46. {
  47. if (_resourcePackage.PackageValid)
  48. _steps = ESteps.UnloadAllAssets;
  49. else
  50. _steps = ESteps.DestroyPackage;
  51. }
  52. else
  53. {
  54. throw new System.NotImplementedException(_resourcePackage.InitializeStatus.ToString());
  55. }
  56. }
  57. if (_steps == ESteps.UnloadAllAssets)
  58. {
  59. if (_unloadAllAssetsOp == null)
  60. {
  61. _unloadAllAssetsOp = _resourcePackage.UnloadAllAssetsAsync();
  62. _unloadAllAssetsOp.StartOperation();
  63. AddChildOperation(_unloadAllAssetsOp);
  64. }
  65. _unloadAllAssetsOp.UpdateOperation();
  66. if (_unloadAllAssetsOp.IsDone == false)
  67. return;
  68. if (_unloadAllAssetsOp.Status == EOperationStatus.Succeed)
  69. {
  70. _steps = ESteps.DestroyPackage;
  71. }
  72. else
  73. {
  74. _steps = ESteps.Done;
  75. Status = EOperationStatus.Failed;
  76. Error = _unloadAllAssetsOp.Error;
  77. }
  78. }
  79. if (_steps == ESteps.DestroyPackage)
  80. {
  81. // 销毁包裹
  82. _resourcePackage.DestroyPackage();
  83. // 最后清理该包裹的异步任务
  84. // 注意:对于有线程操作的异步任务,需要保证线程安全释放。
  85. OperationSystem.ClearPackageOperation(_resourcePackage.PackageName);
  86. _steps = ESteps.Done;
  87. Status = EOperationStatus.Succeed;
  88. }
  89. }
  90. internal override string InternalGetDesc()
  91. {
  92. return $"PackageVersion : {_resourcePackage.GetPackageVersion()}";
  93. }
  94. }
  95. }