Google.Protobuf.csproj 2.6 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <OutputType>Library</OutputType>
  4. <TargetFramework>netcoreapp2.1</TargetFramework>
  5. <ApplicationIcon />
  6. <StartupObject />
  7. </PropertyGroup>
  8. <ItemGroup>
  9. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\ByteArray.cs" Link="ByteArray.cs" />
  10. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\ByteString.cs" Link="ByteString.cs" />
  11. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\CodedInputStream.cs" Link="CodedInputStream.cs" />
  12. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\CodedOutputStream.ComputeSize.cs" Link="CodedOutputStream.ComputeSize.cs" />
  13. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\CodedOutputStream.cs" Link="CodedOutputStream.cs" />
  14. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\Collections\RepeatedField.cs" Link="Collections\RepeatedField.cs" />
  15. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\Compatibility\PropertyInfoExtensions.cs" Link="Compatibility\PropertyInfoExtensions.cs" />
  16. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\Compatibility\StreamExtensions.cs" Link="Compatibility\StreamExtensions.cs" />
  17. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\FieldCodec.cs" Link="FieldCodec.cs" />
  18. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\ICustomDiagnosticMessage.cs" Link="ICustomDiagnosticMessage.cs" />
  19. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\IMessage.cs" Link="IMessage.cs" />
  20. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\InvalidProtocolBufferException.cs" Link="InvalidProtocolBufferException.cs" />
  21. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\LimitedInputStream.cs" Link="LimitedInputStream.cs" />
  22. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\MessageExtensions.cs" Link="MessageExtensions.cs" />
  23. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\MessageParser.cs" Link="MessageParser.cs" />
  24. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\ProtoPreconditions.cs" Link="ProtoPreconditions.cs" />
  25. <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\WireFormat.cs" Link="WireFormat.cs" />
  26. </ItemGroup>
  27. <ItemGroup>
  28. <ProjectReference Include="..\MongodbDriver\DotNetCoreDriver\MongoDB.Bson\MongoDB.Bson.csproj" />
  29. </ItemGroup>
  30. <ItemGroup>
  31. <Folder Include="Collections\" />
  32. <Folder Include="Compatibility\" />
  33. </ItemGroup>
  34. </Project>