| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287 |
- using System;
- using System.IO;
- using MongoDB.Bson;
- namespace ET.Server
- {
- [EntitySystemOf(typeof(MessageLocationSenderOneType))]
- [FriendOf(typeof(MessageLocationSenderOneType))]
- [FriendOf(typeof(MessageLocationSender))]
- public static partial class MessageLocationSenderComponentSystem
- {
- [Invoke(TimerInvokeType.MessageLocationSenderChecker)]
- public class MessageLocationSenderChecker: ATimer<MessageLocationSenderOneType>
- {
- protected override void Run(MessageLocationSenderOneType self)
- {
- try
- {
- self.Check();
- }
- catch (Exception e)
- {
- Log.Error($"move timer error: {self.Id}\n{e}");
- }
- }
- }
-
- [EntitySystem]
- private static void Awake(this MessageLocationSenderOneType self)
- {
- // 每10s扫描一次过期的actorproxy进行回收,过期时间是2分钟
- // 可能由于bug或者进程挂掉,导致ActorLocationSender发送的消息没有确认,结果无法自动删除,每一分钟清理一次这种ActorLocationSender
- self.CheckTimer = self.Root().GetComponent<TimerComponent>().NewRepeatedTimer(10 * 1000, TimerInvokeType.MessageLocationSenderChecker, self);
- }
-
- [EntitySystem]
- private static void Destroy(this MessageLocationSenderOneType self)
- {
- self.Root().GetComponent<TimerComponent>()?.Remove(ref self.CheckTimer);
- }
- private static void Check(this MessageLocationSenderOneType self)
- {
- using ListComponent<long> list = ListComponent<long>.Create();
-
- long timeNow = TimeInfo.Instance.ServerNow();
- foreach ((long key, Entity value) in self.Children)
- {
- MessageLocationSender messageLocationMessageSender = (MessageLocationSender) value;
- if (timeNow > messageLocationMessageSender.LastSendOrRecvTime + MessageLocationSenderOneType.TIMEOUT_TIME)
- {
- list.Add(key);
- }
- }
- foreach (long id in list)
- {
- self.Remove(id);
- }
- }
- private static MessageLocationSender GetOrCreate(this MessageLocationSenderOneType self, long id)
- {
- if (id == 0)
- {
- throw new Exception($"actor id is 0");
- }
- if (self.Children.TryGetValue(id, out Entity actorLocationSender))
- {
- return (MessageLocationSender) actorLocationSender;
- }
- actorLocationSender = self.AddChildWithId<MessageLocationSender>(id);
- return (MessageLocationSender) actorLocationSender;
- }
- // 有需要主动删除actorMessageSender的需求,比如断线重连,玩家登录了不同的Gate,这时候需要通知map删掉之前的actorMessageSender
- // 然后重新创建新的,重新请求新的ActorId
- public static void Remove(this MessageLocationSenderOneType self, long id)
- {
- if (!self.Children.TryGetValue(id, out Entity actorMessageSender))
- {
- return;
- }
- actorMessageSender.Dispose();
- }
-
- // 发给不会改变位置的actorlocation用这个,这种actor消息不会阻塞发送队列,性能更高
- // 发送过去找不到actor不会重试,用此方法,你得保证actor提前注册好了location
- public static void Send(this MessageLocationSenderOneType self, long entityId, IMessage message)
- {
- self.SendInner(entityId, message).NoContext();
- }
-
- private static async ETTask SendInner(this MessageLocationSenderOneType self, long entityId, IMessage message)
- {
- MessageLocationSender messageLocationSender = self.GetOrCreate(entityId);
- Scene root = self.Root();
-
- long instanceId = messageLocationSender.InstanceId;
-
- using (await root.GetComponent<CoroutineLockComponent>().Wait(CoroutineLockType.MessageLocationSender, entityId))
- {
- if (messageLocationSender.InstanceId != instanceId)
- {
- throw new RpcException(ErrorCode.ERR_MessageTimeout, $"{message}");
- }
-
- if (messageLocationSender.ActorId == default)
- {
- messageLocationSender.ActorId = await root.GetComponent<LocationProxyComponent>().Get((int)self.Id, messageLocationSender.Id);
- if (messageLocationSender.InstanceId != instanceId)
- {
- throw new RpcException(ErrorCode.ERR_ActorLocationSenderTimeout2, $"{message}");
- }
- }
-
- messageLocationSender.LastSendOrRecvTime = TimeInfo.Instance.ServerNow();
- root.GetComponent<MessageSender>().Send(messageLocationSender.ActorId, message);
- }
- }
- // 发给不会改变位置的actorlocation用这个,这种actor消息不会阻塞发送队列,性能更高,发送过去找不到actor不会重试
- // 发送过去找不到actor不会重试,用此方法,你得保证actor提前注册好了location
- public static async ETTask<IResponse> Call(this MessageLocationSenderOneType self, long entityId, IRequest request)
- {
- MessageLocationSender messageLocationSender = self.GetOrCreate(entityId);
- Scene root = self.Root();
-
- long instanceId = messageLocationSender.InstanceId;
-
- using (await root.GetComponent<CoroutineLockComponent>().Wait(CoroutineLockType.MessageLocationSender, entityId))
- {
- if (messageLocationSender.InstanceId != instanceId)
- {
- throw new RpcException(ErrorCode.ERR_MessageTimeout, $"{request}");
- }
- if (messageLocationSender.ActorId == default)
- {
- messageLocationSender.ActorId = await root.GetComponent<LocationProxyComponent>().Get((int)self.Id, messageLocationSender.Id);
- if (messageLocationSender.InstanceId != instanceId)
- {
- throw new RpcException(ErrorCode.ERR_ActorLocationSenderTimeout2, $"{request}");
- }
- }
- }
- messageLocationSender.LastSendOrRecvTime = TimeInfo.Instance.ServerNow();
- return await root.GetComponent<MessageSender>().Call(messageLocationSender.ActorId, request);
- }
- public static void Send(this MessageLocationSenderOneType self, long entityId, ILocationMessage message)
- {
- self.Call(entityId, message).NoContext();
- }
- public static async ETTask<IResponse> Call(this MessageLocationSenderOneType self, long entityId, ILocationRequest iRequest)
- {
- MessageLocationSender messageLocationSender = self.GetOrCreate(entityId);
- Scene root = self.Root();
- Type iRequestType = iRequest.GetType();
- long actorLocationSenderInstanceId = messageLocationSender.InstanceId;
- using (await root.GetComponent<CoroutineLockComponent>().Wait(CoroutineLockType.MessageLocationSender, entityId))
- {
- if (messageLocationSender.InstanceId != actorLocationSenderInstanceId)
- {
- throw new RpcException(ErrorCode.ERR_NotFoundActor, $"{iRequest}");
- }
- try
- {
- return await self.CallInner(messageLocationSender, iRequest);
- }
- catch (RpcException)
- {
- self.Remove(messageLocationSender.Id);
- throw;
- }
- catch (Exception e)
- {
- self.Remove(messageLocationSender.Id);
- throw new Exception($"{iRequestType.FullName}", e);
- }
- }
- }
- private static async ETTask<IResponse> CallInner(this MessageLocationSenderOneType self, MessageLocationSender messageLocationSender, IRequest iRequest)
- {
- int failTimes = 0;
- long instanceId = messageLocationSender.InstanceId;
- messageLocationSender.LastSendOrRecvTime = TimeInfo.Instance.ServerNow();
-
- Scene root = self.Root();
- Type requestType = iRequest.GetType();
- while (true)
- {
- if (messageLocationSender.ActorId == default)
- {
- messageLocationSender.ActorId = await root.GetComponent<LocationProxyComponent>().Get((int)self.Id, messageLocationSender.Id);
- if (messageLocationSender.InstanceId != instanceId)
- {
- throw new RpcException(ErrorCode.ERR_ActorLocationSenderTimeout2, $"{iRequest}");
- }
- }
- if (messageLocationSender.ActorId == default)
- {
- return MessageHelper.CreateResponse(requestType, 0, ErrorCode.ERR_NotFoundActor);
- }
- IResponse response = await root.GetComponent<MessageSender>().Call(messageLocationSender.ActorId, iRequest, needException: false);
-
- if (messageLocationSender.InstanceId != instanceId)
- {
- throw new RpcException(ErrorCode.ERR_ActorLocationSenderTimeout3, $"{requestType.FullName}");
- }
-
- switch (response.Error)
- {
- case ErrorCode.ERR_NotFoundActor:
- {
- // 如果没找到Actor,重试
- ++failTimes;
- if (failTimes > 20)
- {
- Log.Debug($"actor send message fail, actorid: {messageLocationSender.Id} {requestType.FullName}");
-
- // 这里删除actor,后面等待发送的消息会判断InstanceId,InstanceId不一致返回ERR_NotFoundActor
- self.Remove(messageLocationSender.Id);
- return response;
- }
- // 等待0.5s再发送
- await root.GetComponent<TimerComponent>().WaitAsync(500);
- if (messageLocationSender.InstanceId != instanceId)
- {
- throw new RpcException(ErrorCode.ERR_ActorLocationSenderTimeout4, $"{requestType.FullName}");
- }
- messageLocationSender.ActorId = default;
- continue;
- }
- case ErrorCode.ERR_MessageTimeout:
- {
- throw new RpcException(response.Error, $"{requestType.FullName}");
- }
- }
- if (ErrorCode.IsRpcNeedThrowException(response.Error))
- {
- throw new RpcException(response.Error, $"Message: {response.Message} Request: {requestType.FullName}");
- }
- return response;
- }
- }
- }
- [EntitySystemOf(typeof(MessageLocationSenderComponent))]
- [FriendOf(typeof (MessageLocationSenderComponent))]
- public static partial class MessageLocationSenderManagerComponentSystem
- {
- [EntitySystem]
- private static void Awake(this MessageLocationSenderComponent self)
- {
- }
-
- public static MessageLocationSenderOneType Get(this MessageLocationSenderComponent self, int locationType)
- {
- MessageLocationSenderOneType messageLocationSenderOneType = self.GetChild<MessageLocationSenderOneType>(locationType);
- if (messageLocationSenderOneType != null)
- {
- return messageLocationSenderOneType;
- }
- messageLocationSenderOneType = self.AddChildWithId<MessageLocationSenderOneType>(locationType);
- return messageLocationSenderOneType;
- }
- }
- }
|