GlobalConfig.cs 418 B

12345678910111213141516171819
  1. using UnityEditor.Compilation;
  2. using UnityEngine;
  3. namespace ET
  4. {
  5. public enum CodeMode
  6. {
  7. Client = 1,
  8. Server = 2,
  9. ClientServer = 3,
  10. }
  11. [CreateAssetMenu(menuName = "ET/CreateGlobalConfig", fileName = "GlobalConfig", order = 0)]
  12. public class GlobalConfig: ScriptableObject
  13. {
  14. public CodeMode CodeMode;
  15. public CodeOptimization CodeOptimization;
  16. }
  17. }