ActorLocationSenderComponent.cs 302 B

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  1. using System.Collections.Generic;
  2. namespace ET
  3. {
  4. public class ActorLocationSenderComponent: Entity, IAwake, IDestroy
  5. {
  6. public static long TIMEOUT_TIME = 60 * 1000;
  7. public static ActorLocationSenderComponent Instance { get; set; }
  8. public long CheckTimer;
  9. }
  10. }