实际用来开发的框架

tanghai bd7c17d76d 多进程actor模式测试通过 há 8 anos atrás
Config bd7c17d76d 多进程actor模式测试通过 há 8 anos atrás
Server bd7c17d76d 多进程actor模式测试通过 há 8 anos atrás
Tools 664b45066a 修复rsync可能出现的一个bug há 8 anos atrás
Unity bd7c17d76d 多进程actor模式测试通过 há 8 anos atrás
.gitattributes 870f80fd54 加入服务端代码 há 9 anos atrás
.gitignore 51f5eb3dfc 实现actor模型,任何Entity只要加上ActorComponent就成为一个actor,任何进程都能拿着id用ActorProxy对其发送消息 há 8 anos atrás
Build.sh 172ec9d951 1.提供将所有App功能合并到一个进程的功能,AppType=AllServer表示这个进程可以充当所有server,调试非常方便 há 9 anos atrás
CMakeLists.txt 172ec9d951 1.提供将所有App功能合并到一个进程的功能,AppType=AllServer表示这个进程可以充当所有server,调试非常方便 há 9 anos atrás
README c0e990328b IOS il2cpp p/invoke调用有很多bug,必须修改代码绕过去,增加了安卓和ios使用的enet库,安卓和ios都测试通过,方便大家使用 há 8 anos atrás
Run.sh 47127af3c9 启动脚本加入参数检查,没配置文件参数的话提示错误! há 9 anos atrás
Start.sh 47127af3c9 启动脚本加入参数检查,没配置文件参数的话提示错误! há 9 anos atrás

README

2017-4-17: IOS il2cpp p/invokeкܶbug޸Ĵƹȥ˰׿iosʹõenet⣬׿iosͨʹ

2017-3-30: unity5.5.2vsܶңԼȥˡ߳ͬģmongodb첽ܻص߳

2017-2-17: ʹILRuntimeṩUnity C#ȸ֧,ĨƽMonoILRuntime,ʹԭ÷һ, ӵlua!


ETܣһUnityͻ˺ͷֲʽϷ

޷繦ڿ

01.ͻ˷˹ô
02.ʹƣһн
03.APPƣַһͬAppʱеAppTypeͬķزͬ߼زͬϢhandlerزͬ
04.ƽ̨ƣȿwindowsܣҲlinuxܣwindowsvs㵥
05.ֲ֧ͣ¼߼dllҲǷȸ
06.һüɽеһУʱֻҪһ̣һѵķ
07.䷽CPUռúڴй©飬vsԴߣΪܺڴй©
08.ṩ䷽rpcãʹasync await﷨첽rpc
09.ʹNLog⣬log䷽㣬ʱԽзlogһļУҲһļlog
10.ͳһʹMongodbbsonлϢļȫbsonjsonԺʹmongodbݿ⣬Ҳʽתˡ
11.ṩrsyncͬߣwindowsϿ֮һͬ뵽linuxlinuxһ
12.ṩùߣ÷ֲʽ

linux߰װ: sudo aptitude install git-core screen cmake build-essential pkg-config

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